5 years ago
Disadvantage on purpose?
I know this is gonna sound absurd to some people.. Why is it that opponents seem to move so quickly and fluently but it feels like I'm stuck in quicksand? How do they catch up to you so quickly whe...
I did a web search and found this on Reddit:
Some other non-limiting examples of features of the video game that can be modified, which may or may not be detectable by the user can include providing extra speed to an in-game character, improving throwing accuracy of an in-game character, improving the distance or height that the in-game character can jump, adjusting the responsiveness of controls, and the like. In some cases, the adjustments may additionally or alternatively include reducing the ability of an in-game character rather than improving the ability of the in-game character. For example, the in-game character may be made faster, but have less shooting accuracy.”
Focus on the part that says “adjusting the responsiveness of controls”.
So yeah... Obviously they didn't refer to Apex here, BUT it is entirely possible to manipulate responsiveness (lag) or reduce a player's ability in games. I obviously can't prove that Apex makes use of this feature but it sure feels like it sometimes and it would explain a lot of other things too.. I doubt they'll admit to it even if they do.
I'm not trying to be some conspiracy nut here, but something just didn't feel right when I really started looking and questioning things I'm seeing in this game. Some things just don't add up.
If you can, it's worth recording your gameplay. That way you can review suspicious stuff, and send on anything weird. You probably want to turn on the performance panel too, even a minor difference in ping can really affect the feel of a game as fast as this.
A lot of the time questionable stuff can be explained clearly when watched without the adrenaline and pressure of being in a match. There are also times when things are bugged, or people get a big lag spike and something crazy happens as the local prediction and the server data sync back up, and we're happy to look at those examples.
You might not believe me, as I'd be "in on it", but I don't think any merit to such theories.
I do want to thank you for phrasing it in a questioning manner, it's not uncommon for misinformation to confidently stated as fact, and that sort of thing helps nobody.
Thanks for your reply. I do see where you are coming from. We know that the servers for Apex aren't the best, we know things like ping / packet loss / line stability / jitter can mess with gameplay. But if nothing changed on my side that could potentially affect me negatively why is my experience with general things like movement so bad at times? And I'm not talking about a game or two, this can last for a couple of matches to hours to days at a time. Switching servers doesn't help when this happens. In game ping is stable throughout.
Sometimes I can feel it improving slowly to the point where the next match everything feels super responsive and sharp. And that's when I realize how other people rack up such high kill counts and wins, the game literally becomes easier. Effortless almost.
It made me wonder if some players are purposely given an advantage or disadvantage in this regard.
If it's an issue of a server that's under strain or something else server related shouldn't everyone on that server experience the same issue? And I would expect switching servers to offer some improvement but it doesn't. I've switched isp's 4 times over the last 2 years with no notable difference.