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5 years ago
@DK9027Lolz weird but I like weird, but this is a serious *puts on serious face* thread! No time for tomfoolery!
*starts chuckling in back room*
5 years ago
@Koochi-Q Tomfoolery you say!? I've never met a Tom in my life I'll have you know. If anything I'm a fool of a took.
- 5 years ago@DK9027 Well it’s time that you met a few toms... tomboys 😏 The best a man can get. Gilette lies in their slogan!
Well took... I’m morphing into tuchus... so stop tuchusfoolery! That only leads to more babies!
ps: I hope you saw the pic included in my last post... I updated it before you made your reply but you might not have seen it.
@asukojo, you’d think so but how long is that workaround in place without even a mention of when it’ll just be a toggle. This is Apex’ Respawn after all. Need months of time to implement a feature already in place xD.
It’d be quite hard to put dummies in a way to match preds and such I think. Cause ‘What makes a master or pred?’ Is it superior skillz such as aim and movement, is it situational awareness, is it positioning, is it luck or all of the above? Obv it’s all of the above, but how to code that in a dummy without players just saying, this is just hax! We’ve all bested preds and masters either in a fair 1v1 or in a not fair 1v1. A computer coded AI simulating the best will always be at it’s best and might not even give you a chance to draw your weapon before raining you down with lead.
I’m getting flashbacks to early digital monopoly set at medium difficulty and they ALWAYS had the best streets and seem to evade my houses or hotels by either going on their own or landing themselves in jail while I constantly stepped on their streets <.<
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