@JonStriker126 Haha nothing wrong with being a young strappin’ thundercat like good ol’ Tweak. When he goes full blast, he is unstoppable.
Fundamentally my rule in games is: if I can’t do a full 360 when in a jump, the setting is too low. That is for regular AI. Apex being what it is, this rule was still much too slow (dunno at what values (hipfire and ads) you could do the 360s but it was at much lower values. So I decided to play with extra turn and base values and being better at aim control close range hipfiring, the extra turn was pretty useful when needing a fast turn while the base value was good at a high setting combined with deadzone and response curve to follow the subtlest of movements.
I have not found the right values for myself yet cause in this game I need the AA, but sometimes that thing just throws off my aim... so I’m still searching for the right value where the AA is still felt, but where it doesn’t seem to ‘power down’ my aim. If I found it, I’ll let you guys know xD