2 years ago
Game not fit for purpose
Finally remembered why not to come back to this. Getting gunned down immediately whilst enemies absorb 5 full magazines. Getting erased immediately from sniper range by non recoil ARs. I even kille...
@1ronKeysAny videos of this? I'm not seeing this at all. Wondering if it's some syncing issue.
i highly doubt its sync issues on my end, they would show in other games too and also with the ingame network icons and networks stats (no sync icon showing, no loss nor choke).
My suspicion is a high rate of "out of region players" that shift the delag delta in their favor.
The more high ping players on a server antilag has to work "overtime" and most antilag routines are made in favor of the high ping player, otherwise they would miss the point.
That paired with overbooked servers (you can tell by the magically declining ping when a huge chunk of teams died).
So server might drop packets/ dont process them if its under heavy load, most likely from lowping players bcs they update faster ... but with Apex having that "20 tick multiple shots in one packet" netcode ... might be likely a reason.
Als if my connection would loose packets, there would be the infamous rubberbanding, bcs the server would try to set me back to the last known position.