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In my personal opinion I think both systems are pretty grindy, I only got up to 110 last time in the last couple of weeks and I play for about 3 hours every day.
I think what is just grinding my gears at the moment is that everyone is posting about people not being very far in the battle-pass (even streamers) like it wasn't just as slow in the old system, because it damn well was! As soon as the initial burst of levels was over you wouldn't see squat for another week.
I agree with you that it puts the more casual players in a more difficult situation, but so far we don't know if there are going to be more ways to acquire stars over the season. You can actually pick them up every other day in the quest and nobody has really noticed.
@Cabowse
Well, as I've said in multiple threads this week, I have issues with the old BP system too, just not as many as this one. I even detailed the differences and what I liked/disliked about the old system, on one of these threads, just a few minutes ago. Sadly, I can't for the life of me remember what thread it was, as almost every thread I've commented on this week has had "Season 7/S7" and/or "Battle Pass/BP" in the title, and they are all starting to blur together for me. Lol.
But, on to what you said in your actual post. All in all, I agree with you and wish the old system was better too. There were some pretty grindy challenges that would only get you 6K XP and sometimes there was just needlessly specific and grindy challenges. Like dealing 10K damage with a Volt or 7.5K with a Wingman. They could have made those a whole lot better had they did something like "Energy weaoons" or "SMGs" instead of *just* "Volt". Same for "Pistols" over "Wingman".
Small things like that would have made the old system feel much better.
I will say though, while it wasn't perfect, I did prefer that "burst" leveling over this "grindy daily to keep up" system. As the first one was at least doable by almost everyone. But, having a daily grind system punishes anyone who has life commitments and doesn't live and breathe this game. That's my big problem with it.
So, yeah, I do wish that this system was much more like the old one. And I do wish that the old one was even better, itself. But I found the direction they should have taken, was to fine-tune and improve the older system, instead of throwing the baby out with the bath water and going with the one we have now. It was just too big of a change that feels alienating to a lot of people for many reasons. They would have been better off taking a familiar system than most people enjoyed, and improving it, in my opinion.
- 5 years ago@JonStriker126 I think all they really have to do is add a bonus for people that don't play all week, like a bonus star system or something.
Perhaps if they let you keep dailies that you had started but hadn't managed to complete then this would help those more casual players later down the line.
All in all the system itself is not that different from the last one, but I like that the dailies feel more rewarding. I didn't bother with them last season but this season I am really enjoying getting them done! I'm sure they'll roll something out soon that fixes these problem for everyone, it just takes patience 🙂
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