Forum Discussion
6 years ago
@Adendon Heya there Huntsman. I really like the entire idea, and I'm glad that this has been updated to better suit the Apex field, though I do feel that Cece is still pretty powerful compared to other things in game. Though I do agree she should be able to track, I feel like she should have her senses a little more limited. 80m for the whistle to be heard to balance this back out, and Cece is only able to see at a distance of 50m, which will cause her to point the enemy out to Huntsman. If someone is within 20m, then she can track them through walls, giving her the ability to basically scan through a nearby wall to make sure you're not going to be ambushed. Cece should also have a minor ability set if the Huntsman is eliminated. The first idea I had was that pinging a respawn beacon will cause two things to occur: First, Cece will howl out like a wolf, and this will summon a smaller, weaker prowler. This prowler is basically going beserk the whole way as it doesn't care about anything but killing an enemy. Once it does this, it will run away. Second, Cece will charge towards the beacon on her own pathfinding algorithm, allowing your teammates to see the fastest route to that beacon. The mini prowler, just in case someone need to know, will only last about 15 seconds, and can only be summoned once per Cece activation. The other ability Cece can have is that she will automatically take shots for the ally that is carrying Huntsman's banner, ensuring that her master can be brought as best as she can.
These are just suggestions, but I feel like I made a valid idea.
These are just suggestions, but I feel like I made a valid idea.
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