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TTV-HyperSachi's avatar
6 years ago

Let the people that play your game help it thrive.. :/

1, Being forced into teams that have no form of skill = Ruined Game
2, Being forced into a game where your teammates think they're good but are genuinely * and insta-die and leave = Ruined game 
3, Nerfing weapons that require skill but buffing weapons that are already to op *Coughs* Peace keeper = Ruined game
4, Dismissing the good players feedback and catering to new players and people that genuinely ain't good at the game = Ruined game 
5, Removing solo's because you want a game to be "Team based" even though 6 out of 10 games (60%) you end up being solo's anyway =  Ruined game
6, Referring to 4, Removing skill based actions/quick thinking outplays to make the game less skill intensive = Ruined game, it gets rid of the learning curve and makes the game dull, no point learning to be good at game when they change it for someone who's bad??...
7, bringing solo's out permanently is an easy fix to get rid of a-lot of the toxic nature in squads (People who solo drop, People who loot your bodies and don't revive and will allow new/old players to further improve their skill at their own pace without being forced into unfair scenario's 1v3/2v3, overall just being dependent on your own raw skill than having to worry about the trash you need to carry every game.. 

I'm just lost (in my opinion) how you have one of the best first person shooter games, the movement are amazing, the aiming is amazing the guns are amazing (Apart from your nerfs and stupid buffs) yet you managed to run it into the ground? I think it's time you stop trying to force your concept of how the game should be played and let the people that actually play your game determine the path it should take with your help? right now you're putting to much effort into all these updates that the overall community doesn't like and it doesn't make sense
That being Solos, Duos the nerfs, the maps let us help you make the game thrive and get better kinda frustrating i feel like no one in the community is really listened too unless you're new complaining about op skill sets/ weapons :/ 

It really is a shame, hope the game doesn't die of completely because it's truly is one of the best out there just need to stop being stubborn and pushing  your ideal gameplay onto people that don't like it.. 

28 Replies


  • @jonesy0218 wrote:

    Please tell me other than the "adding Solos would take care of toxic behavior" comment, what suggestions are there...? Because I read it thoroughly and "= ruined game" is not a suggestion despite what you may agree with in the post.

    And how did my comment trigger you for some reason? The three suggestions in @RevenanT-G7 's comment won't hurt anyone's experience in the slightest. I think someone's upset they can't drop solo.


    Well, there was a lot more in there than the suggestion that keeping solo's would be good for player retention, since people can play it when their squadmates aren't on or already have a party of 3 going, people could play it for challenges, or to practice those pathfinder grapples a bit, or just because you c.b.a. to go full tryhard and just play without pressure to perform.

    There were plenty of suggestions regarding not over buffing PK, and overnerfing Wingman. Etc.

    I had a drop yesterday where both my randoms got downed and thirsted at an Epicenter drop while I ran around looking for a gun, took a while running around with a mozzy before finding a P2020 and (thank god) a Longbow.

    I managed to wipe the entire enemy squad with time to spare to get my teammates' banners and respawn them, we went on to win that game together. But the issue with forced team play is that those randoms who stay in the game and give you a chance to keep the match going are very very rare. I ended up telling them "thanks for not leaving" 

    Some days you just never get those teammates. It would be good for the game to be able to play solo's instead of just logging off instead.

  • TTV-HyperSachi's avatar
    TTV-HyperSachi
    6 years ago
    @Wingmannedbro Amen to that, i got downed today and my team other teammate left and i straight up said to lifeline "Look man apart of me want to leave because our teammate did but if you manage to get my banner i'll stick around" ended up coming 5th with 13 kills and 2.8k damage... if we had that third possibly could of taken the game to a win..

    I would like to just log into solo's for a few games than come back to squads, but that just ins't the case and i don't know why.
  • RevenanT-G7's avatar
    RevenanT-G7
    6 years ago

    @TTV-HyperSachi 

    What do you mean lack of player base ? I play late night most of the time unless it's on the week ends and it's a stable 255 - 300 ppl in queue on late nights and over 850 ppl during the weekends queueing this doesn't represent the people that are already in game playing.

    To say your fix is the right one is absurd. K/d means nothing if your not winning games.

    The abandonment penalty has been in the game since launch, respawn took it out because it was causing issue's and needed more tweeks. And has been put back in because respawn has decided it's what's best for their game. Why should anybody get to leave teammates behind to fight team's by themselves and not be penalized ?

    How is putting solo's going to fix the match making issue in squads ? If anything it's going to stay the same or get worse like it already has.

    Overall Damage and K/D only matchmaking will hurt the game because you'll have team's wiping the non so skilled players. Then those player's will have to play with the toxic player's. Why should anyone have to deal with them, then people will really start leaving the game in flocks.

    I don't think my way will be any better. I was just giving feed back on a possibility that respawn can look into to keep it balanced, for the players that been playing for a while now. For all I know Respawn can do it by how many games you've played or win's you have or some other way. Or They just going to leave it how it is.

    Respawn has to take everyone's feed back in to consideration and try and come up with what will suit all people playing. Not take just the good player's or the players that spend money and not the "trash players" as you and others are calling them. 

    At the end of the day this is Respawn envision of  Their game Apex Legends. They will see fit  with what will and will not be implemented / added in their game. We are just here for the ride.

  • @RevenanT-G7 I'm comparing old queue times to current that's why i talk about lack of player base, i could be wrong i ain't saying i'm right but when i have to wait 10-15 minutes for a squad / duo's game it just doesn't feel right.

    I never stated my fix was the right one, hence the amount of times i expressed we need to come to a 50/50 solution were both parties are happy? I think you're misunderstanding what's said and convincing yourself this has to be an argument?

    I never said the abandonment penalty was bad? i'm all for it i merely suggested they should be to quick to always punish and seek other methods that make the community happy, Example: making solo's permanent so people that want to solo drop don't do it in squads? Slight change possible fix you never know, again you're pointing out things that were never said in hopes to argue....

    The issue is good people being paired with bad people, you can't match "Points to revives" because you'll end up with the same issue bad players with good players, i just opted for something i thought might work (Never once said it was the only way) it's an option which of course can use some more thought to highlight the pro's/Con's

    I wasn't under the impression you thought your way was being better i just responded to you to answer the questions someone else had!

    I understand they have to take everyone's feedback and i don't know how many times i've expressed that as well?? i've said numerous times find that middle ground where both parties are happy that being devs/community (whole community)

    I understand it's their game and they can do what they want, i'm suggesting that sometimes isn't the best for the game, be more open to community feedback and really like to shape the game to how people would like to play it not how they want people to play it, it's the biggest mistake!

    Overall half the stuff you pointed out and i assumed got mad over just by how you presented your paragraphs i straight up don't have an issue with, you need to stop being on the attack take some times to understand what's being said before going on a hunt my dude!
  • RevenanT-G7's avatar
    RevenanT-G7
    6 years ago

    @TTV-HyperSachi 


    @TTV-HyperSachi wrote:

    Don't get me wrong i don't mind this idea but the issue we're currently having with apex legends is the lack of player base it's self, i feel like dividing the player base based on a point based system will only lead to a higher Queue time and won't stop your more than occasional toxic player from solo dropping, the idea it'self is understandable but my in my opinion is a correct fix at the moment due to this games stage. 

    Increasing the Abandonment penalty is just another way of punishing the people that play this game, if you were to increase the penalty while bringing out solo's i would completely agree, but i think it's completely unfair to punish those that just want to play solo's and enjoy the game! by not bringing back solo's and just making the penalty's stricter? It's not a situation were both parties get a win which is the big issue with this game!! 

    More points for team play is good, but again the issue we're having is players that are good getting teamed with sub pair trash, i rather overall damage or KD to determine what skill i should be vsing, as for rank is a joke it's just who can camp the longest (Which isn't fun at all) 

    Weapon buffs and nerfs are always going to happen without a doubt my issue is the buffs and nerfs themselves, if the community doesn't like it they should fix it, and not cater for those with no skill it impacts the overall gameplay 


    @NyGmen4Lif3 I'm comparing old queue times to current that's why i talk about lack of player base, i could be wrong i ain't saying i'm right but when i have to wait 10-15 minutes for a squad / duo's game it just doesn't feel right.

    I never stated my fix was the right one, hence the amount of times i expressed we need to come to a 50/50 solution were both parties are happy? I think you're misunderstanding what's said and convincing yourself this has to be an argument?
     
    Quote: "the idea it'self is understandable but my in my opinion is a correct fix at the moment due to this games stage. 

    I never said the abandonment penalty was bad? i'm all for it i merely suggested they should be to quick to always punish and seek other methods that make the community happy, Example: making solo's permanent so people that want to solo drop don't do it in squads? Slight change possible fix you never know, again you're pointing out things that were never said in hopes to argue....

    The issue is good people being paired with bad people, you can't match "Points to revives" because you'll end up with the same issue bad players with good players, i just opted for something i thought might work (Never once said it was the only way) it's an option which of course can use some more thought to highlight the pro's/Con's

    I wasn't under the impression you thought your way was being better i just responded to you to answer the questions someone else had!

    I understand they have to take everyone's feedback and i don't know how many times i've expressed that as well?? i've said numerous times find that middle ground where both parties are happy that being devs/community (whole community)

    I understand it's their game and they can do what they want, i'm suggesting that sometimes isn't the best for the game, be more open to community feedback and really like to shape the game to how people would like to play it not how they want people to play it, it's the biggest mistake!

    Overall half the stuff you pointed out and i assumed got mad over just by how you presented your paragraphs i straight up don't have an issue with, you need to stop being on the attack take some times to understand what's being said before going on a hunt my dude!

    What you Said is in Orange.  I copied and pasted both of your replys.

    That is not what you said you said and I quote: the idea it'self is understandable but my in my opinion is a correct fix at the moment due to this games stage. 

    of course it's your opinion but you still state that it's the proper fix, No?

  • @RevenanT-G7 Oh lmao, dude the "Is" was supposed to be "Isn't" so my bad in terms of grammar and spelling at that point, but like even common sense should prevail.

    Why would i be talking about someone's "fix" say i'm not a fan of it than say "it's the correct fix" even so i'm talking about his fix not mine?? surely you would connect the dots and realise it's an error. which brings me back to "you need to stop being on the attack take some times to understand what's being said before going on a hunt my dude!"
  • Like it straight up doesn't make sense why i would deny someones fix (My opinion) and than go onto say that their fix is the correct one? i'm still laughing over the fact you probably just skim read that and jumped the gun, it happens to the best of us lol.
  • jonesy0218's avatar
    jonesy0218
    6 years ago

    I think people assume Solos will fix the issues with matchmaking and playing with toxic teammates, but at the moment, I think it can only fix one or the other (IMO). Fixing matchmaking would divide the playerbase as much as adding a new game mode... We saw that with Duos. I had to wait a few seconds longer in Squads because of the amount of people playing Duos. So I don't think adding Solos would fix anything other than giving people's ego a quick tug. There are ways to fix matchmaking that wouldn't divide the playerbase too much. Let's be honest, the percentage of people who are extremely good at this game is very small, so they can have their own queue. But it wouldn't be a bunch of tryhards vs. noobs if the matchmaking is based on stats. I don't see how that would hurt anything... If you literally have "brackets," for lack of a better word, it would be great! Bracket 1 would be for everybody with a KD lower than 1, average damage of 300, less than XX amount of kills. Bracket 2 would be for those who have a 1.1 - 1.5 KD, average damage of 4-600, less than XXX amount of kills. Something like that. I think we're all wanting this game to be awesome, but I honestly don't know how they can add both solutions and fix the current state... I stand for Squads so much because that's the vision they had for the game, so I would MUCH rather a dev be passionate about their original vision than try to make up something on the fly and not be as passionate about it - aka Solos. Then it becomes every other game with Solos... I think they're trying hard not to be the same, so I want them into something 100%, not just catering to people. 

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