r1ggedgame first of all by now it is publicly voiced starting by Hiswattson (let's assume he is credible) that Apex does not have SBMM but EBMM, especially for past seasons when player count due to hacking etc. has dropped a lot it clearly makes sense, especially given how uncompetitive environment is, people complaining even by pub game matchups -> if SBMM would be a thing = games would become more "harder" and faster (adjust) = people would have to sweat = quit/complain/smurf/hacks.
I am not EA fan, but just to give a benefit of a doubt Apex maybe is taking it ok, maybe these people just had fall off game or did not try or whatever before finishing 5, 10, 20+ games with much better results. We can't see that unfortunately as Apex e.g. does not have their data sorted either so tracker of stats is buggy to say the least vs e.g. Riot's Valorant where you can actually see gazzilion of stats of each player who opts to make them available. So let's assume Apex is doing ok here ->
What this system in Apex would still fall short would be smurfing (like in most games it just messes up system too much), Apex is too passive to ban those players, have blurry criteria what even is smurfing -> if I see my games this season (grinding a lot) 10-15 players in D4+ level lobbies are under level 200 yet D4 in many cases D3+ which imo is clear indication of smurfing, 5-10 players will be even under level 100, sometimes even under indicated level 50? to be eligible for ranked and those 90% of a time hack as well. => so maybe system takes into account player level and your "**bleep**ty" teammate is aligned with smurfing (hacker) and thus game thinks it is ok.
Still even that is not enough to make conclusions, what you should need is complete picture at the end of each game:
- maybe you would see that most teams got "**bleep**ty" teammate or combination of "overall same skill" but in a different form
- you should look at top 5 squads and see how much better they were vs rest, what is happening now these top5 squads usually are like 2x better than everyone else in the lobby, ideal example how Preds get mostly Diamonds in their lobbies most of time, this is the worst imo what Apex did (feeding Preds fast queue times and easy pray, not to mention ignoring a more serious issue with Preds khm khm)
So overall ranked in Apex is just better version of Pubs = game where people at least sometimes try vs never at all try.
I personally just focus on my skill - see how well I read games, called rotations, how good my aim is. For the rest I don't care, game is too random = some seasons Masters is free to take, in some I hover between D3 and D1, in some I can't get out of D4 despite reaching it basically with 0 effort... ranked is just too random. Basically if you would go off the stats = if you are Diamond these days = you can play the game alright, if you get above D2 = you are good, way above average, closing in on territory you might consider going competitive, D1+ = you are either unique or you just hack / abuse the game :)