Matchmaking DEV Recap
"Squad matchmaking looks at closest skill to fill out your squad. The skill value doesn't take into account playstyle or what the player is trying to do in the match (complete Challenges, win, or learn a new Legend, etc.) They are a similar skill value based on the number and how we measure it. Without knowing more about the specifics of what you consider to be 'skill', we can't really provide any additional insight."
You dont need to know what we consider skill, thats common knowledge.
But a Fuse doing 35dmg in Plat 1 Lobbies all game isnt remotely close to the skill you should have in those lobbies !
So plz spare us the phony politician speak, thats not how you built trust.
Keeping up those matchmaking shenanigans only hardens the suspicions that some people are more equal than others and get a free pass to Ranks they should not have in the 1st place, while others get setup to fail on purpose.
And this isnt an "isolated incident", i could post hundreds of screenshots showing the same clear picture.
Team Kill RP should never be given to Players that contributed nothing.
I would change that to a threshold value of around 50% of the teams average dmg :
1736/3 = 579 , 50% would be 290, still way too low for a mate that has a similar skill by Respawns definition of skill , but a reasonable approach in my opinion.