6 years ago
Newbie: I don't understand the Mozambique
The shot gun pistol....what am I missing? My normal sort of game design intuition would tell me that the jist of a two shot super-close range pistol shotgun would be to get in really close and unload both clips into the head for a quick kill that requires extreme close range and good aim.
But...testing in the firing range, it doesn't kill a dummy even if you pop both shots right in his noggin.
What am I missing? What makes this gun not terrible?
Or are there some guns that are terrible by design as part of the randomness of the whole things, like getting stuck with one of those is a bad thing that can happen?