4 years ago
No aim assist
I’m concerned that some times my aim assist will work then other times it doesn’t. It’s been happening for a while I’ll play on another account and no problem. Go back to mine the same thing. Really needs fixed!
I’m concerned that some times my aim assist will work then other times it doesn’t. It’s been happening for a while I’ll play on another account and no problem. Go back to mine the same thing. Really needs fixed!
Its the same with mnk, you can't just copy someone else's sensitivity, it's insane when you think about it
You clean up you place and run best approx calc to find a sensitivity that fit you mouse, your space, your body and your mousemat. It's a long process to get just right but we'll worth it. Same with controller, it's a bit more hit and miss to get just right darn it's worth it
That all sounds like work and voodoo. I'm a casual player, will never play ranked, so I think I'll just keep working with what I have and know.
No voodoo just a more scientific approacth to getting something that really works and increase your enjoyment. 🙂
I don't intend to ever be top. I'm casual and I know it.
Would not play at all if it wasn't for the tie to Titanfall setting and me really wanting a 3rd single player game in that setting. Outside of Guild Wars 2 WvW, I avoid PvP like the plague in most things. I am too old to care about digital competition. I got other real crap to compete in (like my real trap shooting league, still chasing that perfect 25/25 score).
@hayhorYou heard wrong. Depends on the platform and it's what shooters should be imo. Buttery smooth imo. Try it and see for yourself. Free game.
thats because destiny has insane aim assist and bullet magnetism even on MNK
@The65thCavalryI don't know what it is tho, I've tried to see what makes it feel so different and I'm not noticing any aim assist mechanic, at least on pc. But all I can say is that if I click on someone's head the bullet actually lands there. I suspect weapons are hit scan which it should be in every game imo, also movement is less twitchy so aim works a little different or smoother at least. Unlike in Apex where you need to deal with bullet speed, bullet drop, stupid recoil patterns etc. You'd think that a game that uses cartoon characters would not need such a "realistic"
approach to their guns yet here we are. The more difficult they can make it to play the longer people will keep playing. And it's far from realistic to be fair - no way in hell a couple of meters is gonna make a difference to bullet drop and accuracy in real life - total BS money making, difficulty inducing mechanic. Not to mention guns having the same recoil pattern over and over..it's just rediculous really.