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dSKyNafinchin's avatar
3 years ago

Pathfinder passive update

I saw that Pathy's passive was a question in one of the recent AMA's, and didn't see a post on here, so I figured I would share what I just read. Someone asked the devs if they have come up with a new passive for Pathfinder yet, and Lead Game Designer Eric Canavese replied with:

"We're very aware of this perception of Pathfinder, and we've heard numerous suggestions of new Passives from the team and the community.

We are looking at it, but we don't want to slap a new passive on a Legend who is already well-liked, powerful and performing well at the risk of adding to his already potent combat power or shifting development time that is needed to service other Legends or meta concerns, when there's no immediate need. But I'm hopeful the future is friendly in upcoming seasons."

 

Slightly disappointing as a Pathy main, but I'll still stick with my robo-buddy, regardless. Seems there is still hope, but nothing coming soon. I'm genuinely hoping they simply give him the ability to use healing items on ziplines, but who knows

12 Replies

  • Kyldenar's avatar
    Kyldenar
    Seasoned Ace
    3 years ago

    @dSKyNafinchin wrote:

    My biggest surprise with beacons, is that I have yet, to this day, to get sniped in the dome and knocked while attempting to use one. I figured it would have happened a long time ago *knocks on wood*


    Oddly, same here. They are always out in the open, it's risky...  never even gotten shot AT scanning a beacon yet...

    Course, based on the behavior of my random team mate scouts in Pubs, it also seems like each Beacon has a 'somebody else's problem' field, in which no one will ever pay attention to them or acknowledge their existence. Even when I ping them for the Bloodhound or Pathy on my team...  Maybe that same effect means snipers never see people next to them?

  • pandareno1999's avatar
    pandareno1999
    Hero+
    3 years ago

    @dSKyNafinchin Do you play much ranked? At even the medium ranks (say, Plat) it is very likely to get team shot and instantly dead when scanning beacon. That's one resaon why Gibby is meta in comp.  In pubs, scanning beacon is far less risky, but also of less value.

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