"Ramped up" 20% what does this mean ? i dunno how much its that its really hard to tell how much of improvemnt this is
her pasive is terrible since all the Lmgs are bad there is any good lmg right now
the walls are kinda slow but pretty sure if u made them faster it may be too op
to the already buff of quicker reload it should be the same for rampage thermite upgrate and sentinel
1-"multiple reasons the proximity range needs to be increased main reason is standing directly behind the shield is not optimal most times and being that close just makes you a sitting duck most times. " i agree with this its annoying u need to basically be touching the wall to get the buff
2-remove sheila muzzle fire u cant see a thing, its already a very situational gun becouse its loses to any other gun since u have to track a lot while being standing while the enemy its moving like crazy makes the gun useless in a 1 vs 1 situation most of the time, at least removing the muzzle fire u can use it more
good perks are " locked and loaded"
and "rebuild module"
ramped up its terrible and the same for combat reserve, why u need extra ammo when u have infinity ammo with "locked and loaded"
also another really annoying thing is, when u place 2 walls in a 90 degre next to eachother they touch and when u shoot u always break one, an easy fix for this whould be that only that part breaks and not the whole thing
some shotguns are not working with the amp dosnt get any extra dmg
maybe allow to remove damaged walls another annoying thing
the character right now feels super good, also add skins for sheila!