Ranked Matchmaking is Extremely Unfair for Solo Queue Players
I have to express my deep frustration with the current ranked matchmaking system. This is not just a minor inconvenience—it is a serious problem that ruins the experience for paying customers like me.
Throughout my recent ranked matches, I kept being paired with teammates who clearly do not deserve to be in Platinum. They can’t contribute even a basic level of performance, and it feels like I’m being punished for their mistakes. Dozens of games were wasted because I was forced to carry teammates who cannot hold their own, and as a result, my RP dropped unfairly.
What makes this even worse is the clear imbalance between teams. If I get matched with teammates who don’t perform at their rank, then logically the enemy team should also have players at the same low level. But that never happens. The opposing squads are always competent and coordinated, while my side is handicapped from the start. This is not fair competition—it is broken matchmaking.
As a customer, I expect a system that respects the effort and time I invest. Right now, solo players are being punished simply for queuing alone, while others climb by chance or by being carried. This creates frustration, not enjoyment.
Ranked is supposed to be competitive and skill-based, but instead it feels like a lottery where solo players are forced to lose because of poor matchmaking design. EA and Respawn need to take responsibility and fix this system. If teammates are underperforming and not playing at the level of their rank, the matchmaking should recognize it and stop pairing them with players who take the game seriously.
This is not just a balance issue—it is a customer experience issue. You are making your players feel cheated and disrespected. Please address this problem immediately
One thing from all listed I would not agree - poor players that do not deserve to be in Plat, here is why:
- even if we assume that Apex has some sort of "background matchmaking" that looks at actual stats and tries to "average teams out" (don't laugh, let's assume that is true) -> in some cases you will be carrier, in some you will have to carry just because system can't be 100% precise + people just perform inconsistently. Adding to that if you take "normal" ranked system -> every game actually should adjust to your previous results meaning that after a good game you should get a harder lobby where e.g. neither you nor teammates can perform as good as in previous.
It should not be like going form 10kp game and win to 0kp and 20th place but somewhere in the middle and over time that gap should close to what we see in competitive level => only top 5-7 squads get any KP, most KP from the lobby is taken by best 3-4 teams and 10+ teams actually do not get any KP or max like 3 from winning one fight / hunting down some broken squads. <- this is where game becomes more about tactics vs just pure run and gun (which ranked currently is / how 99% play it) - also each team member ideally would have his/her own strong sides as game allows to rank up not only via running and gunning aka damage and kills but also using brain aka tactics, rotations, helping as support legend etc. = some players might have actually 0 damage but still be helpful.
Other than that yeah matchmaking since Respawn tairlored towards streamers / pros who were not ready to give 100% effort daily is just f-up for random soloq player but also for just random player as:
1. matchmaking will put a few Preds into lobby of Diamonds and Plats
2. there are loads of blunt hackers
3. most streamers / Pros also hack at least during ranked grind (as said above they cba to be in their 100% shape and focus all the time yet still have to make those $$$ = noone follow "losers" who can't do 10-20 KP games again and again and beat hackers who aimbot and wallhack)Matchmaking | EA Forums - 12701574 <- just a recent game of mine as Plat. But is has been like that at least since season 22? and I stopped believing that they will change it.
Ranked is ok imo till like Plat4 (for average / below average player) but after that or for seasoned player like me ranked is just bs:
- till P4 it is too easy, I think I averaged like 5+ kill and even more so KP in Silver and Gold lobbies during this split
- after G1 / P4 and especially after P1 you get matched with hackers basically every game + eventually get into Pred lobbies that is basically 100% hackers only
To sum up ranked - you "dunk on kids" until "preds and hackers dunk on you" and neither has any chance of winning you just go from rags to riches to rags in a split tier or two.- even if we assume that Apex has some sort of "background matchmaking" that looks at actual stats and tries to "average teams out" (don't laugh, let's assume that is true) -> in some cases you will be carrier, in some you will have to carry just because system can't be 100% precise + people just perform inconsistently. Adding to that if you take "normal" ranked system -> every game actually should adjust to your previous results meaning that after a good game you should get a harder lobby where e.g. neither you nor teammates can perform as good as in previous.