Forum Discussion

Re: Aim assist is balanced.

@MandatoryIDtag I think Controller players need more fine tuned thumb skill to be good, especially with fluid movement over MnK. With AA off on console controller, it is tremendously harder to aim.

19 Replies

  • RevMainPls's avatar
    RevMainPls
    4 years ago

    According to this Forum, AA is a myth that doesnt do anything

  • NickBeam27's avatar
    NickBeam27
    4 years ago
    @RevMainPls Hahaha....of course! Remember when they did the adjustment and dropped the AA on console from 0.6 to 0.4? It was a * show....noticed tons of post here and on Reddit, ppl having a hard time hitting anything. Im sure it was just everyone's imagination lol.
  • @NickBeam27when that happened it was like someone adjusted your car seat position without you knowing .
    this kind of sudden change can cause a lot of problems but I am pretty sure that with time everyone will get used to it and will do the necessary adjustments and start killing it again.
    and even if it goes completely off it will be the same as long the whole player base ( console ) is even with that.
    there are a lot of people including some of the forum members who play with AA off and they still manage to compete.
    the only thing that really upset me is when a PC player give a statement that all controller players are trash as the only thing that helped them to kill this PC player is AA , AA is OP ,AA got a huge advantage
    then why the heck don't you buy a controller for 60 USD and become even a better player? but no one seems able to answer this question or want to answer whenever this question is asked XD

  • @maximas1986 It's because deep down they know mouse is better.

    I'm experimenting with aa off atm, just out of pure boredem really, and I agree with you that it's possible if you put in the time you can be just as good as before. Only gun that's giving me some grief is the Wingman at a certain distance, but it's always been a difficult gun. It proves the point though - aa doesn't do as much as people think. I'd say about 5-10% aa, the rest is all you.
  • NickBeam27's avatar
    NickBeam27
    4 years ago

    Yeah I agree, If I were to practice and practice with it off....muscle memory at some point would kick in probably would adjust and be just as good without. But with all the other issues right now going on with Apex - seems like the wrong time to turn it off and try without LMAO. 

  • @maximas1986 

    idk bro, if I changed your mouse sens or DPI you probably wouldn't just "get used to it overtime" but rather change it back,

    and I don't have a controller and I can imagine how bad it is to aim on it

  • NickBeam27's avatar
    NickBeam27
    4 years ago

    If I had to, I guess I would do my best to get used to it. But if I never have to - I would prefer that.  🙂

    Something tells me my KD would just drop to an all-time low. It can't get any lower!  😃

  • RevMainPls's avatar
    RevMainPls
    4 years ago
    @damsonwhufndthis but they didnt change their sens...
    You can compare it to someone lowering the FoV of someones aimassist/aimbot on MnK
    And yes the cheater would notice that something is off but it wouldnt change his general aim, he would still aim exactly the same way as before but just miss more because the adjustments are not there
  • @NickBeam27 Honestly, if you're transiting from AA to non AA the change isn't too drastic as long as you put some firing range time in.

    CQC is the real adjustment though, you really feel the disadvantage then lol.

  • @RevMainPlsyou are confusing aim assist with aimbot

    2 completely different aspects

    aim assist helps your crosshair to stay on someone's body, I think it doesn't work on head or shouldn't

    aimbot you could be 180° facing someone with your back, and instantly lock onto their head

  • Zkepz's avatar
    Zkepz
    4 years ago

    No its not cod aa, it slows down your weapon when youre over someone, like change sense, so you can have faster sense and then be able to actually aim at the head when you come in area. Its not snapon aim assist like some game like Destiny has, or magnetic bullets like some have.

    In destiny you can counter aa by letting your team cross back and forth and make the aim jump between the team so you spread the bullets because of the snapon and pull. I seem to remember I had to tune it to my sense to even make it work but then it slowed down so it was easier for me to track and aim when I had higher base sensitivity, cant remember it giving me a magic aim at all. But I have to admit I havent used controller since season 5.

  • Destiny aim assist is absolutely ridiculous.  As you said, it doesn't work that way in Apex.  But the people you're arguing with have no real interest in having an honest, informed discussion.  They simply regurgitate talking points from their favorite twitch streamers.  I stopped wasting my words quite some time ago on this issue.

  • RevMainPls's avatar
    RevMainPls
    4 years ago

    @damsonwhufndthisNo my friend i dont,

    Let me explain differences:

    There are settings
    For example Fov/Speed/Tolerance:

    Fov: is just the distance where it kicks in and if you are not in the FoV meaning in the area needed so the aimbot or aimassist actually does something it simply wont do anything( this setting exists for both aimbot and aimassist)

    Speed: as the name says just determines how fast the aimbot/aimassist pulls to the target, you can imagine the faster the more unnatural it will look

    Tolerance: Determines how many shots are allowed to miss if you 0 this one you can be sure every single bullet will 100% hit the desired hitbox, ofc that would look super sus

    Usually you would use Aimassist on your usual Shooting Keybind for example LMB. With very low FoV a decently high tolerance and realistic speed

    If you would use aimbot at the same time you would have to bind it to a different keybind for example some sidebutton on the mouse with high speed high fov and low tolerance. For flickshots etc




    But that doesnt mean you cant use Aimassist with extremly high FoV for example, and i can tell ya that AA from apex has extremely high FoV compared to AA of most hacks.



  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    4 years ago

    @RevMainPls 

    your last post here on this thread.

    I really do not think it is needed to be talking about the cheats/hacks themselves and being descriptive on their use and how to set them

    I really do believe this is against the ToS of this Forum and would advise that you either edit or delete that post so you avoid getting into trouble.

    Your choice though.

  • RevMainPls's avatar
    RevMainPls
    4 years ago

    @Asmodeus566dont see why it should be against the ToS to show differences between aimbot and aimassist

    btw all theese settings also exist for apex AA because they are necessary to make it work

    And yes it is needed to talk about regular cheats because AA in Apex does the same thing, so you can objectively compare them


    I didnt encourage anyone to cheat nor did i cheat in apex

  • @RevMainPls dude can I ask you, do you have any idea of how many controller players you actually beat? I mean it's something you can't really measure right? You might be surprised if you only knew. Don't tell me you're losing to every single one of them. That's statistically impossible as mouse wins more overall.

    I just don't think it's such a problem as it's made out to be. And yes, I agree that we shouldn't be in the same lobby, I get all the reasons why, but how is that anyone's problem for choosing to rather play controller? It's like me saying I want recoil control nerfed on a mouse whenever I face one so things can be "fair". Fair is never gonna happen in battle royal, much less Apex if they keep going in the same direction.

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