@CCbathwaterthat's not true, I have muscle memory of my mouse, I know exact distance to make a jump from A to B
if sensitivity or dpi is set to something different, it is very noticable
at least for me, I can tell because I have a mouse with a dpi button and if I ever accidentaly click it since it's right below the scroll wheel,
as soon as I start moving my hand and seeing a different movement on screen than usual, I instantly know something is off
for example, I play all my games on one dpi sens, but I play exclusively R6 Siege, on a different dpi sensitivity
if I load up a game, and get in a game,
if I ever forget to change the dpi, I can see it
because when I turn my mouse the exact way to do a 90° turn, I do 180° instead
and if I do 180° movement on higher dpi I would do 360° turn
YOu could say that it's easy to tell since it's twice the dpi value,
I remember screwing with sensitivity in one game,
even a small change made the aim so obnoxious and uncomfortable,
had to put it back on the previous sens I had, and everything magicaly feels good again
MnK players would definetly notice a sensitivity change
I have another story from another game
Rainbow Six Siege, in one update, they changed instead of dynamic sensitivity change when you ADS
it made each sensitivity of each x1 x2 etc. scopes changable
but the base values set, weren't the same values that it were before
so in ADS you would have a different sensitivty,
And I could FEEL it, my aim was completely f***ed, I couldn't hit anything
and it was painfuly annoying to play on a different ADS sensitivity
in a game where you spend most time in ADS for crying out loud, - made me literally quit the game
also you can't just hipfire like you can in Apex
and the only way you could fix it, is by using an online calculator specificaly designed for this trash change
after painful input of all the values, the feeling of how the aim should feel came back,
and aiming was no longer piece of obnoxious garbage,
do u understand me?