Forum Discussion

Re: Blue boys and girls

@reconzerohow are you going to argue and say perceived, when lobbies are made up of different types of players and how they are played is different? Lower skilled players as a group spend more time in pubs then higher skilled. Even when higher skilled players play in pubs, they don't take it as serious. They usually try to get the most kills vs. trying to win the game. It's a different atmosphere and it's not something you can perceive, it's just what it is.

There is no SBMM on Apex. It's something like EBMM. 7 out of 10 games, you get very low level teammates and your opponents also have a similar make up. That's not SBMM, it's this horses*** MM created by Respawn in order to retain players.

Why are you comparing gravitational pull to improving your skills? You have no control over gravitational pull. You can always improve your skills, no matter where you're at in the game, it just gets more difficult later on, and the return isn't as substantial as it was when you were early to midgame.

Your last paragraph contradicts the previous. Nobody said you should spend a lot of time to keep pushing and improving. My statement was that you can always improve.

8 Replies

  • CCbathwater's avatar
    CCbathwater
    Seasoned Ace
    4 years ago

    The key to pubs is being the last one alive. Now, on ranked, drop hot, rack up kills, as you know, Hal won that game and got 0rp, so obviously killing half the lobby on ranked seems good for progressing on the rp ladder.

    Ranked is dogwater btw.

  • swift07's avatar
    swift07
    4 years ago
    @CCbathwater lol yeah, that is season 14 ranked. You have to have kills and then place top 5 to get points. Ranked is dogwater 😞
  • hayhor's avatar
    hayhor
    Hero
    4 years ago
    @swift07 People do hit walls they can't get past in everything they do. If we didnt we could all be anything we want. Recons example is correct. You can work on jumping higher but you'll eventually not be able to get higher. This also applies to video games. We see people on here talking about all the things they try to practice to get better and they never even get decent.
  • @hayhorthere's always room for improvement, even pros improve. You can be anything you want, given that you put enough time into it, and you don't have a serious impairment.

  • hayhor's avatar
    hayhor
    Hero
    4 years ago
    @swift07 I believe people are born with traits that make them better than others at certain things. There's a whole nature vs nurture debate here.
  • @hayhor that doesn't limit people. There's people who have put time into things that they are naturally not good at and have succeeded. We can go back and forth but my statement still stands, you can always improve.
  • reconzero's avatar
    reconzero
    Seasoned Ace
    4 years ago
    @swift07

    "how are you going to argue and say perceived, when lobbies are made up of different types of players and how they are played is different?"

    What I meant was that players may play pubs differently than ranked because they feel there is less at stake, but the game is the same, the rules are the same, the object of the game is the same. Unless you're making the argument that the goal of a ranked match isn't to win but to gain rp, which is true. Which, imo, makes ranked even more pointless than it already is, and a distortion of what the game should be about - which is winning. If Respawn had any balls then ranked would grant rp for winning and for absolutely nothing else. Sink or swim, scrubs.

    On the subject of improvement: I thought it was a good analogy but I guess I missed with that one. The way I'm reading your comment is that you're suggesting that until we all achieve 100% accuracy 100% of the time, then we can get better. Theoretically true, and yet completely unrealistic and frankly impossible. Did I misinterpret? Because if I didn't, then I guess we'll just have to agree to disagree.

    Lastly, either you mis-read the last two paragraphs, or again, I explained myself poorly. No matter.

    And don't think because I give a lot of push-back that I don't listen to what you say and appreciate the point of view. I do.
  • swift07's avatar
    swift07
    4 years ago

    @reconzeroI was telling Hayhor that people don't take pubs as serious as ranked and you replied that the "difference is perceived and not real". Misinterpretation from my part but a little bit confusing on your point. We all know the rules are the same but I am speaking on the topic of how people viewed pubs and the level of competition.

    There's always room for improvements and you mentioned gravitational field and how it can limit you. They are not the same. Improvements cannot be limited since we will never reach perfection. We will just keep improving as long as we make the effort, but we are not limited. My comment never states anything about reaching "100% accuracy 100% of the time". That would be humanly impossible anyways. This is what I said:
    "As for skills, people don't hit walls, they just get steeper hills to climb. Meaning that it will be harder for you to improve later in the game and you will not see drastic improvements but smaller ones. You will never stop improving. Once you believe that you have "hit a wall", you're mentally hurting your progression with content. Also, making a statement that you "hit a wall" seems a bit arrogant. If you've hit a wall, then why are you not a pro?"