4 years ago
Official Apex Legends API
Hello, So I'm not sure if this has already been asked before, but could we get a stats api tracker? It seems that as of right now, the only way for players to track stats is via equipping what ever...
@shrtNme1 Not to burst your bubble or anything, but there is another current thread, which has been going since 2019, asking for this very thing. We haven't heard any updates on it in a long time, so don't get your hopes up too much! I would really like to see it, but I'm not holding my breath
I still am tbf. I am a stats nerd and love seeing this stuff...
just gon do a little bump-arino
also want to state it's now season 13 and the game has been out for 3 years. like bruh
I'll save you the hassle and tell you why they don't like sharing information.
Gentle reminder to employees that matching newbies struggling with a hard carry duo once every 20 games on a variable reinforcement schedule is EOMM. I'm trash myself and can tell when it's my turn being carried to a win, like most of my wins. They have very lax SBMM matching constraints and don't seem to adequately enforce MMR bracketed lobbies. They just seem to use SBMM to escort people to a win on a minimum threshold for EOMM purposes, whether intentional or not.
Also to any employee reading this: I'd rather uncheck "fill teammates" and go solo into Duos and never get a win than to get thrown into a lobby I don't belong in and get yelled at by a hard carry stack. Balancing on paper for that 5% winrate metric can result in inferior player experiences, as people who are trash like me basically have to do degenerate gameplay just to survive in too hard lobbies while getting cursed at.