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I am kindly asking, do you play Apex?
I play at least a handfull of matches every day. And I can tell you the matchmaking is completely unfair. There is zero skill based match making. I don't care what the devs say. EA has engagement based match making in both fifa and madden. So you expect me to believe it is not in Apex??
I get the skill ceiling is very high. But EVERYONE I play is super sweaty, in masters and predator. Also most have over 10k kills on one character. I have under 4k career kills. I have never been out of platinum. My career kd is about 1.0. The bad players I come across are the random thirds I get on my team. Everyone writes me off and tells me Im lying when I say this. So I ask, would you like me to provide a chart and graph to give proof? The matchmaking feels completely rigged to me. Either that, or the only people left playing the game are sweaty lords. I play on NA West servers. A short session during the day, and a slightly longer one at night.
How do you explain this? Dumb bad luck. No way. It's every single game.
What you complain about is the harsh SBMM that is currently in place. I'm not denying that the game became much harder, but expected this to happen the moment they announced Arenas. If your k/d is 1, SBMM seems to work pretty well for you, you're actually in the right lobbies it seems. But you're also unhappy, which is not good at all for engagement, so you are an example of EOMM not being present. You would feel better with your k/d at 2-3, right? well, for that you would actually require some form of engagement optimization and SBMM turned off, so that you would get into lower skill lobbies and decimate entire squads. No need for any numbers, it's just simple logic.
- 4 years ago
@DoYaSeeMe wouldn't EOMM essentially create more diversity in difficulty on a match to match basis due to the fact its trying to balance out the whole w/l ratio to increase player engagement?
If my understanding of it is correct it doesn't feel like it's present in apex, for me anyway. As my matches are consistently difficult.
- 4 years ago
Can someone explain what's the difference between SBMM and EOMM?
- 4 years ago
@Cheese9ManSure.
SBMM - uses a formula based on your stats that gives you a skill score and then you are placed in a skill bracket (when in queue).
EOMM - looks at how you're going and makes it easier for you at times when you're going too low and harder when you're doing too well . Basically protects you from both withdrawal and overdose, so you end up staying addicted for longer (that's why it's considered unethical). EOMM works with other MMs, it's just that it can do exceptions on top of those, like taking you out of your skill bracket to make it better or worse for you.
- CCbathwater4 years agoSeasoned Ace
Well, something was up this season. My winrate is usually set around 5-6% every season, this season however it has magically increased to just below 10%. I didn't become that much better between s8 and s9, that's for sure. I haven't changed anything on my end. Leave as many games as usual, soloQ Lifeline mostly, play largely the same guns. So either the game gave me easier enemies or better teammates, both not something I noticed though. Or low profile being gone had an influence, as you actually now have a (small) chance in 1v1'ing all the Gibby crutch players. Don't know, but my skill certainly didn't improve that much. I just think that such a relatively large shift in winrate seems a bit odd.
- 4 years ago
@CCbathwater wrote:as you actually now have a (small) chance in 1v1'ing all the Gibby crutch players.
As a Gibby main
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