Forum Discussion
@EA_Mako
https://dotesports.com/apex-legends/news/all-revenant-reborn-abilities-in-apex-legends
Passive (Assassin’s Instinct)
Starting off with his passive ability, Revenant keeps his Stalker abilities of faster crouch-walking speed and wall climbing, but now features additional horizontal movement, giving players much more creativity on how they can scale buildings and cover.
Additionally, enemies within 30 meters of Revenant who dip below 40 health are highlighted for him. And if Revenant is the one to hit an enemy below 40, the entire team gets this highlight benefit.
Tactical (Shadow Pounce)
Revenant loses his iconic Silence ability, but now gains a new movement tool that pairs perfectly with his buffed passive. His new tactical ability is Shadow Pounce; a chargeable leap ability similar to Vantage’s Echo Location. Players can tap the ability for a short range dash, or hold it down to get a massive jump, before the ability goes on cooldown for 12 seconds.
Players can can also immediately start wall-climbing during Shadow Pounce, allowing Revenant to attack faraway marked enemies and even utilize creative movement techniques like wall bouncing after casting the ability.
Ultimate (Forged Shadows)
His reworked ultimate is where the main difference lies.
Death Totem is no more, as Revenant now summons a shroud of shadows around him, creating a shield that can absorb extra damage while he makes his assault. Forged Shadows lasts for 25 seconds, and grants Revenant an additional 75 health shield that blocks melee, bullets, and explosive damage, but does not block AoE effects of the Ring, fire from thermite grenades or Fuse’s ultimate, and Caustic’s Gas abilities.
While active, the shroud extends Revenant’s upper body hitbox with a visual orange shield around his model, making it readily apparent when Forged Shadows is active to allies and enemies.
If the shadow shield is broken, Revenant must wait for the shield to naturally regenerate, with any additional damage pausing the timer and hurting Revenant normally. However, if Revenant is able to secure a knockdown on any enemy, the timer immediately resets and grants him the 75 health shield, alongside resetting his tactical ability and extending the ultimate duration, similar to Bloodhound’s Beast of the Hunt ability.
- EA_Mako2 years ago
Community Manager
Nice writeup, thanks for the link!
I always like seeing things in action too, like the Shadow Pounce into wall-climb from the video clip helps visualize some potential uses.
For me, the horizontal movement is going to feel much better, but I'll have to withhold judgement on how useful it'll be in practice until I've had some time to play around with it.
Being able to see/highlight potential targets to push could be pretty impactful too, bonus points if I can jump scare them with a leap out of nowhere 👿
- Asmodeus5662 years agoHero+
Might have to start playing REV again.
- 2 years ago
Hey! Now i had some practice i can give my honest opinion. This new revenant is not going well with me. I used to do some cool plays and combo's with my ability's but these new ones really just don't fit with the hero pls apex give me back the old revenant. I do like the wallclimbing buff. Thank you for listening, hope you read this and do something about it.
About Apex Legends General Discussion
Community Highlights
- EA_Mako2 months ago
Community Manager
Recent Discussions
- 46 minutes ago
- 2 hours ago
- 4 hours ago