Stop nerfing BP progression
So, now BP weekly challenges are divided between two modes. It's completely unacceptable for someone who only plays Arenas or BR.
There areD 63 stars in total per week.
BR mode challenges- 36 Stars
Arena mode - 17 stars
Common - 10 stars
So if you only play Arena, you only get 17+10=27 stars which are 2.7 BP levels. That's less than half the stars which you would usually get. I used to do 12/week, but now it's 9/week which increases the total weeks to complete from 9(12x9=108 LVL) weeks to 12(9x12=108 LVL) weeks, with me playing the same no of hours in the whole season(about 210 hrs). A season lasts 12 weeks approx.
The progression has been cut by 25 %, which is a whopping 27 BP lvls deficit in 9 weeks.
(Decreased by approx 3 LVL/week so, 3/12 x 100=25 %
12= usual amount of earned BP lvls)
Solution:
1. Challenges should be designed to be done in both modes, and compensate us for the previous weeks.
2. Hold an Arena flash event indefinitely as it gives you 32 stars/week in total which magically happens to be almost the same amount of stars you lose to the current weekly challenges design. One week or even 5 weeks of Arena flash will not fix the problem.