Forum Discussion
I guess I don't understand the obsession with how many kills you get during every game. Or the obsession with stat tracking.
Back in the old days we used to just play for fun and entertainment. Games didn't even have anything you could purchase from them.
Older fps games had scores at the top so you knew who won. No celebrations, not as many elitist attitudes, private servers to keep out the griefers, etc. Not sure which is better. One way is a lot less expensive, that's for sure.
I play tactically but often have to blitz into the action with the team. I've been told by many players that our team was the most fun they've had since starting to play the game. Because on our team, that's what we're concentrating on, having fun. We also win, not every time but fairly often.
I can't tell you how many times we've all ended up cracking up over some hilarious happening in the game. Like meleeing armed people at hot drops, stealing teammates banners with the enemy team right there but oblivious, etc.
I wish more people could experience this way to play, it's why I've been a lifetime gamer. It's simply fun.
I actually hate the "COD Kids" mentality.
Dropping hot, and rushing for kills whenever they hear the gunshots and then die miserably and quit as quick as they're downed - not even finished, just downed.
Rinse and repeat, damn I hate that mentality.
I am playing for maximum EXP, most EXP is from surviving. Besides going for fights means you'll get 3rd partied by wingman/peacekeeper zerg - unless you have them too you might just want to run in other direction.
First arm your squad > kill enemy. Esspecially when loot is random - going for kills when you have p2020 or just fists when enemy got purple armor and peacemaker? Not a bright idea.