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@MandatoryIDtag conclusions should be taken after this event ends, because it's a short time span. You can't fix stuff on the go in a business of millions of $. They screwed this event, the next one may try to fix the problems, it's not worth trying to adjust this one only to screw it up even more and * off the guys that already spent full amount.
In the end, there's also a chance for this event to be successful (living up to the expectations regarding profit and popularity boost of the game), even with this storm of complaints. Keep in mind that people that are OK with the state of the game rarely come up on social media to express their content, and those can be many. Due to negativity bias, it's normal to have any forum filled with more criticism than praise, making them a less accurate measuring tool.
@DoYaSeeMe I agree completely, the damage is done with this event. My comments were geared more towards future events/additions of saleable content, however i think they ring true with the standard store, all event content aside.
Free games attract a lot players that can't afford to go and buy the latest titles, respawn should have remembered that when implementing their price structure.
- 6 years ago
@MandatoryIDtag Free to play / freemium are not absolutely free, they are actually way more expensive if you want the complete content. But I think a lot of people are not aware of that. I really doubt EA / Respawn's main reason for going free to play was to make the game more accessible for people who can't afford it. I think this step was taken mainly because they needed the players to be already hooked when taking out the wallets, because this can make them spend more.
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