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I thought that I read somewhere that E has a lot of verticality to it, and if so then I say, "Finally!" It seems like Respawn has been vertically challenged since the King's nerf in season 14. That used to be a map where I never had to touch the ground if I didn't want to. If this new map is even close to that then I'll Valk up and have a very fun season indeed.
- ComicBookGuy27272 years agoSeasoned Ace
My only question is, how many NEW environmental sounds have been added with this new map to an already completely, fully stretched out and crumbling audio platform, that will be utterly useless to the game as a whole, that's only purpose in the end, will be to dilute enemy footsteps even more than they already are.
- EA_Mako2 years ago
Community Manager
@reconzero
There's definitely a lot more verticality here, absolutely.
A lot more variety than I was expecting from "the city map" too. We'll see if there's a widely-accepted favorite POI eventually, but there are quite a few contenders.- too0ld4thi512 months agoRising Scout
I find the Map is PITA! So big, plenty of places to hide. Finding loot is hard but still early for me cos the place is too big. They have those 'cannon launches' on top of some bunkers?
There are too many floors, way too many levels/floors. They put details on stairs "EXIT". I sometimes find myself "Lost". MiniMap helps.
It's still early but no no for ranks. RATs.
My problem is I CAN'T READ the Game Battlepass UI. I don't understand, please...I'm getting old, scratching my heads.
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