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DPI: 800
In-game sensitivity: 3.0
In-game ADS sensitivity: 1.0
In-game mouse acceleration: off
Mouse invert: on
I'm also using mouse acceleration and deceleration set at 40% in my SteelSeries Engine 3 software. 🤓
- 6 years ago
@warslagMouse invert and acceleration? You're mad. I use a controller with inverted controls, but an inverted mouse seems crazy.
I use in game sens of 1.2 and 1000 DPI.
- 6 years ago
DPI: 400
In-game sensitivity: 2.8
In-game ADS sensitivity: 0.9
In-game mouse acceleration: off
Mouse invert: off
- 6 years ago
@SixthOTD wrote:@warslagMouse invert and acceleration? You're mad. I use a controller with inverted controls, but an inverted mouse seems crazy.
I use in game sens of 1.2 and 1000 DPI.
I prefer inverted because I like to push the mouse forward to counter recoil. It's also feels like a more natural control similar to an aeroplanes flight-stick where you push forward to nose down and pull back to nose up.
Deceleration and acceleration changes DPI (sensitivity) based on the speed at which the mouse is being moved.
For example:
800 DPI with 50% deceleration would change the DPI to 400 while the mouse is moving slowly.
800 DPI with 50% acceleration would change the DPI to 1,200 while the mouse is moving quickly.
The DPI doesn't flip between the different DPIs, it happens on a curve so that the change is smooth.
I'm always messing around with settings though, and currently I'm using 600 DPI and 5.0 and 1.0 (ADS) sensitivity settings in-game.
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