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Well, I can think of a few reasons why:
- Crypto and the latest weapon and loot changes probably don't work well in Kings Canyon;
- it breaks the storyline of the game;
- Kings Canyon needs some significant and refreshing changes, it's possible that their dev team couldn't handle 2 maps and preferred to bring something new in this moment when the competition is fierce;
- they needed players to fully focus on a single map, it's easy to silently go back to the "old skull" game if you don't like the new meta but, if you have no choice, you will come to complain about every issue (it works, isn't it?);
- 2 maps split the playerbase, hurting higher ranked matches the most;
- most Legendary Season 3 skins are following the new map theme, they would look weird in Kings Canyon, maybe even putting players at a disadvantage sometimes.
I would like Kings Canyon back at some point with the changes you say, you're not the only person that has requested these. But wouldn't play it right now, as I'm exploring this beautiful new map, trying to discover its secrets, lore and learning the new meta.
- 6 years ago
Forgot a few other good reasons:
- Respawn's intention to keep the players permanently adapting and outside of their comfort zone;
- new Apex players coming in and having less chances to rank up when competing against "old skull" veterans that know every nook and cranny of Kings Canyon by heart.
- 6 years ago
I see this thread is still hopeless smh... We gave a quote from the patch notes that KC will come back at some point, and we've given valid reasons supporting Respawn's decision. How is "freedom" blah blah blah even an argument......? Every other BR is one map, and every other multiplayer is random maps unless it's an event or custom match. So the real issue is, "I don't want to learn the new map and want everything my way."
Typical entitled gamers.
- 6 years ago
@jonesy0218 You are correct.
Let's see how long before the next "feet stamping" post rolls up.
- Gabrielmojo266 years agoSeasoned Ace
Here’s a quick parallel, season 2 has a baby bull who steps in a nice little china shop, and barely breaks anything.
Season 3 comes around, this bull is now huge, like enormous AF, his name is Ferdinand, what would happen if said behemoth stepped in the same little china shop?
It goes hand in hand, you can’t have multiple maps with an evolving meta, it would be a bit@h to make everything balance out.
- 6 years ago
@DoYaSeeMe wrote:Forgot a few other good reasons:
- Respawn's intention to keep the players permanently adapting and outside of their comfort zone;
- new Apex players coming in and having less chances to rank up when competing against "old skull" veterans that know every nook and cranny of Kings Canyon by heart.
Both of those are pretty sh*t reasons imo.
There is absolutely nothing wrong with comfort zone. People play things because they like them. Taking away something just because people like it too much is just ridiculous. Why not have both maps on random rotation so people enjoy both without constantly picking one? Because that works perfectly fine in all other games, and that's what people want. Nobody wants developers to micromanage their experience and tell us that we enjoy one map too much. Like, yeah, that's the whole point of playing video games?
As for the second reason, the new players will get owned by skilled players no matter what map they play on. This game is 80% movement and aim, and 15% teamwork and than everything else. And the hardcore players will be pros on the new map within a week if not less, so again, withholding a map to protect the inexperienced makes absolutely no sense.
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