Why you think Noobs play Platinum (and why you are wrong)
You have to understand the scoring system. If you don't, you live in a fantasy called if you play hard, you'll advance in rank.
That's nonsense.
For the most part, I should say. Because if you are really supposed to be a Diamond Ranked player, you definitely advance through Platinum. But Diamond players are a minority. You just are not a diamond player if you cannot consistently get 2-4 kills in Platinum and place top 6 on average.
Most players (and I actually mean the word most, like it tells you in the dictionary, most is more than half) cannot even get to Platinum. One huge fallacy is that people think you can hide to get to Platinum. You cannot, reliably. To get to Platinum in the time a season allows you before the split, you're going to have to kill some enemies. And if you do, and place higher, then yes, you're better than Gold which is the average (again, use the dictionary, average as in median, as in this is the rank the greatest number of players are in), you're going to get to Platinum. Otherwise, you're burning a stupid amount of hours anyway, an amount of hours you're just not going to find most people who got through Gold have.
It's a nice thought, you know, to pretend that you, or I, are super secret Predators, or just 'better than average', but if you've played a number of seasons, you'll notice the numbers don't lie. It's like all the drivers on the road who are convinced other people drive badly. If you get to Platinum, you are definitely better than average, and you killed people to get there.
Now...what you cannot do, because of the scoring system, in Platinum, is play the people at your same level, win more games than less, and advance. What you have to really do is win a whole lot more games than people also at platinum rank, and kill a whole lot more of them, like I said above. If you place, regularly, 7th with 1 kill against someone your same level, or 9th with 2 kills, you are losing points. There's a lot of ways you can do the math but in the end if you are not killing a ton of people who are supposedly as good as you, or you are not placing very high, you aren't going past Plat IV.
So if you're wondering why all the 'hot drops' and 'dumb play', I'd recommend considering the people doing these things are actually smarter than you think. They are either not caring because advancing further is pointless, or t
Oh, and you are also definitely wrong about not getting kills, assists and placements. You can absolutely get all three on a regular basis and not go up in rank.
I know they have tried to improve it, and I think scaling kill points against opponent skill is good, but the graduation can be fine much better without making it too easy to climb. Within each rank there have to be better depictions of skill between say a IV and I of the same rank
First of all, we need to define what "noob" means. Usually noob = a person who is inexperienced in a particular sphere or activity. Thus given this definition I doubt we can talk about noobs in Platinum in general, even if they are carried they can at least keep up which in turn does require some skill.
Continuing the thought - in Apex you have basically two skill sets: 1) mechanics = point and shoot 2) game awareness = positioning, rotations, movement, knowing when to push and when to retreat, etc.
Which leads to my definition of "noob" = player who lacks game awareness, one or multiple aspects of it. Ones that can't win their 1v1 due to mechanical skills are just less skilled but in my opinion, you can't call a person who can't shoot all bullets on target a noob, similarly then you should call all who ran 100m under 9.58s slow noobs.
Are Platinum lobbies full of noobs - I would say yes. Yet those noobs do frequently kill me, because they are in many cases more superior in shooting than me. An example of that was a dude I played with - he was amazing in pushes and he won 6-8 out of 10 1v1 vs me in training, he also got usually more points, damage than me in games. Yet when I erupted on him about his decision making, how tired am I to pick him up = respawn or rat maps because he died and put our team at disadvantage when there were still 15+ squads alive he agreed that when he plays he is 100% focused only on the enemy he is shooting, he is nothing thinking about anything else - where are enemie's teammates, where 3rd party can come from, how much time do we have to rotate and where will we go, he said that he expected me to do the thinking because I was better at it.
Yesterday he hit 10k Master level for the first time, I am at hardstuck D4 for 2+ weeks.
Does the scoring system force people to do that...kinda, an especially the latest change which clearly shifted focus towards killing not "camping/hiding" call it whatever.
Is it only thing that pushes people to play like they play = crash hotdrops, pushes, kill kill kill? No, clearly on the forums you see that most people just enjoy that type of play, plus in example above you can see that some people are just wired like that and they can't play any other way.
Why they accel and in many cases are even higher ranked?
First of all same example as with the player, I played with - in many occasions he initiated the push, killed/knocked multiple enemies, got his points and then was waiting for me to clean up the mess and/or pick him up. He gets out of the fight with damage and KP, I get out of the fight barely alive, running around the map looking where to respawn (time I am not doing any damage or getting any KP) just to respawn him and do it all over again.
Second - in my opinion, it is much easier to get initial KP vs cleaning up the fight and more importantly do it kinds of solo style: a) initial damage comes as surprise to an enemy more often than not
b) enemies panic for a moment - easier damage, kills
c) 3rd party can arrive shortly after a fight and clean your knocks while you are knocked/being picked up = you still get KP
d) you are coordinating the fight as you are leading it, making decisions based on what is more advantageous to you, not necessarily your team e.g. you do initial damage, then flank enemies while they focus on your trailing teammates and again you get free damage from the flank before enemies redirect focus to you
All of just listed maybe can't be already borderline between noob and not noob yet it is in my opinion 100% unfair towards your teammates, thus many people don't like sticking around the player who usually gets 50%+ of all KP, RP, damage, rarely rats for the team. Vice versa does happen more often = those fraggers as I call them usually look for support players and gladly stick around with them.
Finally thanks to comments in this thread I also noticed a trend that people in P4, D4 and even Masters are clearly boosted - the ratio between total players in rank vs these levels. Actually, season 11 explains a lot about D4 and my situation being hardstuck and adding people to my blocklist more than in season 10 - when I started Apex I guess Diamond stats were like 5-8%, now it is 10+... quite a jump and as we can see mainly thanks to D4 ppl. Point is - if the community would actually not be boosted stats would be more like G and S levels because many people would go from D4 to higher level instead getting stuck or stop playing after reaching it.
From there I would agree that P4 hardstucks are one of the worse randoms because margin for error is already small and they do influence a lot, yet I would say that D4 hardstucks are the worst because at that level 2v3 is pretty much impossible yet that's what they bring to the game most of the time.
*note - by hardstuck I mean people who really are noob + can't get out of D4 even if they try not the ones who are unlucky with teammates, opt for playing soloq and taking basically a given risk of losing.
To sum up: clear noobs are B4, boosted noobs are P4, D4 and 10k Masters (hardstuck and lacking of game awereness skills), the rest are just wired differently and have support squad with them or not noobs.
Do people really boost? Or, and I'm serious about that, is it more a myth?
I get what you are saying @EREGDS But I'm going to go out and say I wouldn't use that definition of a noob, slang terms or otherwise.
Again, I honestly think Platinum IV players, for the most part, are acting exactly in line with how Respawn doesn't reward team play with public players (only pre-assembled teams), and doesn't reward advancement at Plat IV. And that is why it looks the way it does, but again people are blaming the players and I believe it's the completely flawed scoring. I actually think if people start encountering 'A LOT' of 'NOOBz' then...at a certain point, maybe the quantity really starts begetting a need to look at the system.
If you have a ton of car accidents at an intersection, the infrastructure people don't chalk it up to 'Noobz'. Even if they did, they aren't doing their jobs. They put in a light or start redesigning the roads. That's the analogy I'd use. A LOT, or WHY ARE THERE SO MANY?...is because something is way wrong and it isn't the players.
@KelRieverone additional point I want to make - many say here and in other threads that hiding/ratting is no skills bla bla bla.
I would not agree with that statement.
Apex is a game of probability, risk mitigation, creating advantage to overpower similarly skilled opponents.
This point is proved by the gameplay you see from top Predators, in competitions where takes are pretty much all or nothing and everyone is very good. Players there play by the well known book/strategy = land near other team, contest for early KP where a lot of advantage is created based on the pure loot lottery if succeeded or failed rotate in ASAP to get best position = least risk of 3rd party, repeat.
The plays you mention about hotdropping, killing a lot of squads just does not work unless it is frag movie done by smurffing Pred on Platinum level or Pubs or inactive player who just came back from playing another FPS game = same skill set and instant spill-over effect.
Usually ideal game for pros = 3-6 KP first fight, rotations + some random easy kills hunting down not full teams / solos, poking at ongoing fight from the distance, 3-6 KP in the zone 3-5 or even 4-5, lottery in the last zone unless significant advantage is gained like being able to third party the last fight. From there you see games like 3+3 KP and 1st place which gives more than needed RP and constantly boosts you over the competition as your average is so much higher even in comparison to people who win 1 max game and then go negatives 2-3 times in a row.
Getting back to my point - ratting/camping/hiding is just risk mitigation. In some cases you just get pushed by the 3rd party at the worst time = run with 0 KP or stay, get KP but die and end on negative RP, enemies land some crazy shots that make you fall back, you get bad loot, multiple teams for whatever reason switch focus from each other to you and fry you, etc. So many cases where you just have to go ratting, back off, maybe end up in the zone 4+ with 0 KP and maybe even 0 damage...that's just Apex and it is still better than throwing a hail marry, and in the majority of the cases end up dying and with negative RP no matter how many KP did you get.
Ratting/hiding/camping is also a skill and players who do it well also succeed in this game - I guess we all have been in situations where a team of 3 people just drop on you out of nowhere or where you start pushing what seems to be a solo player, overexpose yourself and then get fried by actually 2 more teammates of what seemed solo player hiding on the flanks. Dirty tricks yet part of the game, otherwise one team would win always = aka strongest always wins aka one that shoots best always wins.
@KelRiever I get your point yet we can only guess what is the real situation in Apex.
I can say for sure that in Apex legends as well as Battlecord Discord servers there are a lot of messages about people asking to carry them - like outright they write it pain and simple. The worst case I saw was a player in Battlecord advertising that he knows how to get any level into Bronze lobbies and was offering a help - I am quite sure not for free, didn't bother to ask and get into that, reported him and went playing Apex.
Is boosting a thing: google it 🙂 I can't post links here, probably will be against ToS, but hell yeah and people are making it for their friends for free just to remain friends via simple account sharing (usually you can tell when you get matched with a seemingly normal, sensible person who just plays like crazy, get into conversation with him and more often than not he/she will be boosting his friends, relatives, kids accounts). Also I have a proof - again can't post it here (naming and shaming, hail to that rule of the forums that leaves people wondering if someone is telling the truth) - where a person literally bought a Pred level in the middle of the split going straight from Plat to Pred - 100$ was the price as per my source and he got there under a week. Have that convo on demo from the game somewhere, would neet to look it up.
These cars we see at P4, D4, 10k Masters are there for a reason and in this case system supports them being there - more money and fun and bragging rights to everyone, less pleasant experience to legit players without a set squad.
@KelRiever What? Trying to wrap my brain around your thought process is hard.
Yeah, plat IV players are aggressively average.
But if you cant climb plat, you're just bad. NOT in relation to other players. Not because someone is a higher rank, that makes you worse.
What makes them bad players is DECISION MAKING. They may have amazing gun skills and accuracy, but that doesnt make them a good player. Decision making, knowing roations, positioning. AWARENESS. Pushing smart, retreating, being a good squad member. If you don't do these things, you are bad at ranked, period. And if you do them, YOU WILL CLIMB PLATINUM.
Plat stuck players suck. And they want to get on the mic after they die, and talk * to their teammates calling them trash because they pushed solo 1v3 and their team didnt help. Probably cuz they didnt COMMUNICATE.
Communication, rotations, map awareness, tram awareness, positioning, gun skill, etc. These things add up to good players. These players can make Diamond even as a solo-que.
People who can't, no matter how average, are bad at ranked. And need to quit doing the same stupid things over and over that get them nowhere and do nothing to help their team.
Said it before and I'll say it again, Hard-stuck Plat 4 players are the worst player base in the game.
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