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"if you're checking the box to fill Squadmates, you're consenting to play as a squad."
If you're checking the box to fill squadmates it's because you're not willing to wait 10 minutes for a match.
And careful with the whole "consenting to play as a squad" thing. That means different things to different people and you might easily find yourself the object of someone else's ire for a failure to imagine the game as they imagine it.
I would be the poster boy for this. As an experienced player who solo queues and most commonly is matched with seven year-old children who have 50 matches under their belt and the youthful assurance that they know everything there is to know about the game... I'm sure I could make a very legitimate case against each and every one of them for "not playing as a team," "for engaging in foolish, high-risk behavior," "for recklessly endangering themselves and their squadmates," and just generally "for not playing properly (meaning, the way I play)." Should I advocate for getting them all banned? Should they all sit a corner for ten minutes to think about what they did? I don't think so. They should get on with their lives. As should we all. With our casual, un-ranked, free-to-play game.
"10 minute ban from matches would seriously curtail the practice." Maybe, maybe not. It might just cause them to stay and screw with you in other ways out of spite. It might cause them to tiktok for 10 minutes and then repeat. It might cause the game to lose half its population. Let's face it: quitters buy things in the store just like everyone else.
And finally: if your jumpmaster chooses an LZ that you know is just plain dumb then you should break off. Period. Stop enabling that kind of stupidity. Whether they quit when downed is beside the point. Every time experienced teammates go along with a bad jumpmaster they send him the message that what he's doing is okay. And it isn't.
@reconzero wrote:
@Gator762FMJ
"if you're checking the box to fill Squadmates, you're consenting to play as a squad."
If you're checking the box to fill squadmates it's because you're not willing to wait 10 minutes for a match.
And careful with the whole "consenting to play as a squad" thing. That means different things to different people and you might easily find yourself the object of someone else's ire for a failure to imagine the game as they imagine it.
Yeah, the matchmaking complaint that @Gator762FMJ has comes from the same root cause as you and I have noted in the past - the Matchmaking doesn't consider preferred play style at all. And I assume it never will because of they way they gather and sort matchmaking data surely doesn't factor in a desire to play it slow and careful vs W-Key Leroy Jenkins plays.
The solution to this issue, as noted, would be for each account to have a screen were they can fill out matchmaking preferences. It would have questions like,
- 'Hot Drop'?
- Aggressive?
- Stealthy?
- Careful?
- Long Range engagements
- Mid Range engagements
- Short Range engagements
- Loot then Fight?
- Prefer Kills over Placement?
And each would have a yes/no setting you could toggle. Then you can leave it, or change it up here and there based on what you are looking for.
Then, the matchmaking would, also considering your SBMM stats, consider these answers to try to squad you up with like minded players.
If they actually did this, I might consider coming back.
- Zulkiers3 years agoSeasoned Ace
@Kyldenarsounds nice
I prefer late drops, away from the bloodbath.
Gather gear then get ready for whatever may happen.
Use critters as target practice, EVO shield levelling, and crafting material income.
Hit certain areas for summoning gold gear bubbles.
Max out Longbow and armor.
Get an L-star.
Make ambushes.
Find hiding spots so you can respawn your ally in duos 3 times, collect their banner again, then get plastered trying to get closer to the respawn beacon because you are 285 meters of 200 from the beacon, and the final squad is between you and the beacon. As Crypto, mostly using the drone.
That was yesterday.
But yes, late drop, stealth, and sniping are my playstyle. - 3 years ago@Kyldenar Bro, what do you actually want from Apex? TBH you seem miserable with this game? A lot of suggestions/issues - correct me if I am wrong, but man, it seems like it is driving you crazy? Like what is the core issue that is making you so miserable? Dude, it is just a game. Let it go. Move on. You wanna beat players - the answer is accuracy. Practice 1v1 or aim trainer. It's simple. You don't want to? Then don't complain. Sorry, but my goodness, not everything is the fault of the developer because of your experience. If you were a Masters of Diamond level player already with this complaint I would understand, but you are not. And they don't owe you a special experience just for playing. Like why do you think that way?
Dude, I am not fighting with you, but my goodness, are you listening to yourself? You want SIMILAR skill? That means for every headshot you give you will receive....? It's crazy. You will still complain about the same issue. And like you said - games that do not cater to the lower end will die yet here you are, playing it....and complaining about it. If you are so against it, vote with your time, it is your most precious commodity.- reconzero3 years agoSeasoned Ace@Unitee01
I don't mean to step in here and speak for @Kyldenar, but I would like to say something on the subject:
"You want SIMILAR skill? That means for every headshot you give you will receive....?"
I don't think that is what "similar skill" means at all. It's one particular thing that it COULD mean, but not what any of us is talking about when we say we'd like tighter matchmaking. I don't think anyone is talking about getting 50/50 matches, or 50/50 engagements, or a 1.0 k/d. We all understand that everyone dies in shooters, especially in battle royale. It isn't the dying that people object to. It's the nature of the deaths. I know the difference between a poke fight with a guy whose aim is on par with mine, and a fight where if I stick my head 1 centimeter over the wall I lose my shield and 70% of my health in 0.4 seconds from a pair of 301 shooters who are a football field away. One of these opponents is in my neighborhood, the other two are not. Facing off against opponents with laser-like aim does not, contrary to popular opinion, make you a better player, improve your own aim, or motivate a normal player to want to work harder at improving. It breeds suspicion, feeds conspiracy theories, and frustrates people who question whether what just happened to them is even possible within the limits of game physics and weapon mechanics.
ALL THAT ASIDE: He never said "similar skill." He said "similar playstyle." Which, imo, is a pretty good idea.- 3 years ago@reconzero Well, tbf I never got that from the "article", but I know what he means, based on previous posts.
Facing off against opponents with laser-like aim does not, contrary to popular opinion, make you a better player, improve your own aim, or motivate a normal player to want to work harder at improving.
Ok, why not, it did to me when I played Quake? You wanna hit more targets? Then get better. There is no if or but really. I don't get why it is such a reach for the two of you to accept that people can have better aim than yourselves? Cheating is a whole other convo, but not everyone cheats and the majority does not.
- Kyldenar3 years agoSeasoned Ace
@Unitee01 You're clearly not paying that close attention here, except for when you seek out @reconzero and I to tell us how we play the game wrong and are having bad wrong fun.
If you were paying attention, you'd realize I have uninstalled from PC months ago (shortly after Catalyst release) and play so little on PS4 that I have yet to unlock a character on it that was not given out free from an anniversary.
rEAspawn made it clear they don't want casuals with their matchmaking, and I in fact did leave for games that better respect my time.
And how freaking slanted the few matches I have played on PS4 this season, how utterly destroyed those lobbies were by one or 2 players (you know, lobbies that should be around level 20) tells me the churn is getting really bad and the game is now mostly Types 1, 2, and 3.
And it totally is rEAspawn's matchmaking, because I can play Crucible and Gambit in Destiny 2 and while I don't get the top kills on my team, I am always able to contribute at least double digits.
- Zulkiers3 years agoSeasoned Ace@Kyldenar Yes. Makes sense.
I do agree with those matchmaking ideas, I'd definitely use it.
I also agree with the increase/expansion of penalties to quitters. It's a team game don't quit before they can get you up again.
As for @Unitee01, they miss the point of this entire article. It's not originally about the level of skill shown by players, but about the team-play of people joining in a team.
Abandoning your team to do your own thing is an issue, but not the main issue, and can lead to survival of someone to the end when the rest gets partywiped. So that's hardly an issue. Just don't quit especially when their a support who can craft your banner and reinstate the team to survive to the end.
Honestly I like spectating once I'm gone so that I get an additional 1000 XP if my living teammates who can't bring me back make it all the way to top 5. That XP bonus is huge and if you spectate to the end you claim it as well, not just the miniscule for quitting at 17th place.
And, I've had a time where I died around 16th, was crafted, respawned around 5th, and survived to the win. GOT THE WIN INSTEAD OF 16TH PLACE!!!!
That's why people shouldn't quit so early. They have the chance to spectate to the end and claim a win, but they always quit around 15th.
I'm ranting again.
- Frankencooler3 years agoSeasoned Rookie@Kyldenar I totally agree and would be more than happy with simply 'Hot Drop: Yes or No."
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