Forum Discussion
Facing off against opponents with laser-like aim does not, contrary to popular opinion, make you a better player, improve your own aim, or motivate a normal player to want to work harder at improving.
Ok, why not, it did to me when I played Quake? You wanna hit more targets? Then get better. There is no if or but really. I don't get why it is such a reach for the two of you to accept that people can have better aim than yourselves? Cheating is a whole other convo, but not everyone cheats and the majority does not.
@Unitee01
What I was trying to say, and clearly failed, is that it's perfectly okay for someone to have better aim than me. The problem occurs when, in a game with such a wide skill gap, my opponent has aim from distance that is bordering on 100% accuracy with a gun that I know for a FACT does not operate at any range other than close up no matter what scope you have.
I know I like to pose as a "mediocre" player, and in many respects I am, aim being one of them... but I'm also experienced enough to know when an opponent is verging from "better than me" to "way better than me" to "not really sure what he just did is even possible." And I don't really gripe about facing off against ANY of those other players unless it's the latter and unless it's an entire lobby of them for ten lobbies in a row. And that's rarer an occurance than I sometimes make it out to be.
"You wanna hit more targets? Then get better." This is missing the point. It SOUNDS as if you're saying that you want Apex to be built around the experience of superior players, and that anyone who doesn't like that merely needs to BECOME a superior player. Am I mis-reading you on this?
- reconzero3 years agoSeasoned Ace@Unitee01
"just sayin you should play instead of hiding and trying to chase stats."
I think you're misunderstanding how this works for the average player. I don't hide in order to "cheese" stats. The stats, as we've both agreed before, are essentially meaningless. I play the way I play based on my experience, based on what works, what doesn't work, and based on what can be made to work over time without turning the game into a full-time job. And, as I've said before, I'm pretty sure that 22k matches is far, far more than most players put it. If I was going to get any better, mechanically, then I would have done so by now. Your faith that anyone can be top-level with enough work is, imo, completely wrong. And I also think that incorrect conviction is a big part of why you believe in the essential fairness of random matching.