Forum Discussion
OrioStorm
EA Staff (Retired)
6 years ago@Sptz87, thank you for the crash log. This actually isn't the Intel CPU crash everybody else in this thread has been getting, so we can actually do something about it in our code! Yay!
It looks like the game crashed updating animation on a worker thread, because it needed to look up something in memory that had been freed.
You can try setting "cl_parallel_clientside_animations 0" and see if that works around the crash until we can get it fixed in a future patch. Please let me know if that helps!
6 years ago
Once again but now it's slightly different. I'm just gonna quit playing altogether until an update comes out as it's impossible to play more than 1 game in a row :/
crash:
{
module@00007FF9E47B0000: 0000000000CA7F9D
EXCEPTION_ACCESS_VIOLATION(read): 0000010000000028
}
cpu: "AMD Ryzen 5 2600X Six-Core Processor "
ram: 16 // GB
callstack:
{
KERNELBASE: 000000000008667C
ntdll: 00000000000A810B
ntdll: 000000000008FD56
ntdll: 00000000000A46AF
ntdll: 0000000000004BEF
ntdll: 00000000000A341E
module@00007FF9E47B0000: 0000000000CA7F9D
module@00007FF9E47B0000: 00000000003889FF
module@00007FF9E47B0000: 00000000003888A6
module@00007FF9E47B0000: 00000000003804ED
module@00007FF9E47B0000: 0000000000BEB60A
module@00007FF9E47B0000: 000000000125F6BC
KERNEL32: 0000000000017974
ntdll: 000000000006A271
}
registers:
{
rax = 0x000001E1CC7D55F0
rbx = 0x000001E18DC268E0
rcx = 0x000001E1CC7B4F00
rdx = 0x0000010000000000
rsp = 0x0000004305ABFBD0
rbp = 0x000001E1FCC3AC80
rsi = 0x000001E1FCC3AC80
rdi = 61
r8 = 1
r9 = 0x000001E4142A4901
r10 = 0
r11 = 0x0000004305ABF990
r12 = 0x000001E2515047F0
r13 = 0x000001E18DC99BC0
r14 = 0
r15 = 0
rip = 0x00007FF9E5457F9D
xmm0 = [ [-1298981, 6.7402456e-43, 3.6411479e-40, 6.7402456e-43], [0xC99E9128, 0x000001E1, 0x0003F701, 0x000001E1] ]
xmm1 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm2 = [ [-3.0517578e-05, 2.5358734, 0, 0], [0xB8000000, 0x40224BC0, 0x00000000, 0x00000000] ]
xmm3 = [ [136, 0, 0, 0], [0x43080000, 0x00000000, 0x00000000, 0x00000000] ]
xmm4 = [ [1, 0, 0, 0], [0x3F800000, 0x00000000, 0x00000000, 0x00000000] ]
xmm5 = [ [23, 0, 0, 0], [0x41B80000, 0x00000000, 0x00000000, 0x00000000] ]
xmm6 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm7 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm8 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm9 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm10 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm11 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm12 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm13 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm14 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm15 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
}
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