Forum Discussion

TomasLipi's avatar
7 years ago
Solved

Can't sprint after revive!

Hello guys so after today's update 13.2.2019 I can no longer sprint after I get revived, I only walk very slowly.
I can jump, shoot and do pretty much everything, but I can't sprint or slide.
It happened twice and always after I've been revived! It is not an issue with my keyboard, the game (when healing) reacts to me clicking shift and cancels healing.
I have even tried to remap my sprint key to a different one during game and it didn't help. I tried to alt tab out of the game, take a zipline but nothing worked.
Please help!
I love this game and I don't want to quit it because of issues like this.

  • So to those that are also having this issue, there is a quick work around (THAT DOESN'T FIX THIS BUT YOU CAN AVOID IT)

    If you don't move when someone revives you (you shouldn't be moving when your teammate clicks the revive button on you) this bug doesn't occur.
    But if you ARE crawling when a buddy starts picking you up the speed of your movement when you get up equals the speed of you crawling when you are down.

40 Replies

  • Nothing I could find works, stuck a downed speed after revive, alt tab, changing settings...nothing...
    Teammates clutched the win <3

  • Encountered this today on PS4. Played as Pathfinder and was revived by Lifeline. Killed myself with grenades, got revived again and the same thing occurred. Could use grapple and shoot, but was moving super slow.
  • I had the same problem. I eventually got killed by the circle close, and when they reactivated my banner, it was back to normal. I did find that you can move slightly faster if you keep punching if that helps at all.
  • I have the same issue.... got it 10 times now pretty damn annoying ☹️

  • EA_Mako's avatar
    EA_Mako
    Icon for Community Manager rankCommunity Manager
    3 years ago

    Hey there,
     
    This thread is quite a few years old and is being locked here to avoid further necroposting.
     
    Feel free to create a new thread in the bug report section if you're encountering this issue so we can gather some additional details, thanks!