Re: APEX Legends Is amd fidelity FX super resolution (FSR) technology considered
@razoraH wrote:
@CroL0coNIS isn't remotely the same though.
You should compare Nvidia DLSS vs. AMD FSR 2.1 if anything.
NIS scales based on the final image, whereas DLSS and FSR are implemented into the render pipeline - which yields better results optically & performance wise.
Your tutorial isn't any good and makes the game look worse (imho)
and its comparing apples and oranges
Yes it's true that FSR is implemented into the pipeline compared to NIS, but the only benefit is that the HUB isn't upscaled compared to NIS. The overall image quality between NIS and FSR is still the same.
Also you can't compare FSR to FSR 2, the first one is a cheap upscaler that looks bad and nobody cares about, while FSR 2 and DLSS 2 are tempolar upscalers. The "only differences" between DLSS and FSR 2 is that the first one has better quality, it's being implemented 50x times more and FSR 2 is fighting with artefact issues in almost all of the few games it was released. DLSS is better in every possible way and with dx12 being tested in Apex it would be the only reasonable choice one day.
There is nothing wrong with my tutorial, it's just the fact that FSR 1 and NIS look bad.