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Well crap, @EA_Atic beat me to it.
@Ironhead841 wrote:Well crap, @EA_Atic beat me to it.
commenting here just cause i want to support this thread
Not to nitpick, but as an avid "gun-guy" myself and an owner of an M14, I just wanted to point out this should be "7.62mm" ammo.
I didn't see the ADS nerf for drum mags in the patch notes?
I am still confused about Falck's trait is now. It sounds like it is exactly the same as before. Previously Falck and Angel had quick revives but Falck returned players to 100%. Now the defib does that. So did Angel lose quick revives and now Falck is the only one with a quick revive, but the defib for Angel and Irish are the same speed as any other player, but also returns players to 100%? Is that what is going on? If so, Angel has become extremely less useful.
EDIT:It seems that Falck now is the only one with quick revive. All the defib does for Irish and Angel are return players to 100%. So to me that is way less useful than the speed of the revive. Angel is nerfed all around and Irish is not much better.
Thoughts?- Helicopters will now stall at -200 meters from the set maximum height of the level, as indicated in our Height Limits comments.
- Increased Lis' G-84 TGM maximum range from 450m -> 600m.
- Fixed an issue where Lis’ G-84 TGM missile moved considerably slower diagonally when using a controller.
- Hacked targets should now be targetable by teammates, similar to targets painted by the SOFLAM, to allow more synergies with the Engineer class. Launchers like the Recoilless will now be able to lock-on to hacked targets via this method.
- Stealth Helicopters will now have the repair and flare equipment under the same slot. It's dangerous to go alone, choose wisely.
- FXM - Increased acceleration and top speed of the projectile slightly.
not all the things i listed are related, but..../grin
open season on stealth
- Man_iLoveFishing3 years agoSeasoned Ace
Nice boost on Liss, now I'm done with this game. It's already hell to dodge broken Liss missile but 150ms speed and 600m range.
Thanks but no thanks.
Hahaha that Lis buff. They devs are so clueless. She’s so easy to use it’s not even funny and they made her missile stronger unless I’m misinterpreting what “increased turning angle” means.
@cope_more wrote:Hahaha that Lis buff. They devs are so clueless. She’s so easy to use it’s not even funny and they made her missile stronger unless I’m misinterpreting what “increased turning angle” means.
on console (idk about with controller on pc) it was next to impossible to hit a maneuvering helo. you had to get lucky. from what i understand it was much more responsive on MnK. sounds like controllers got the same turn radius as MnK now
- @Man_iLoveFishing 50% faster and 33% more distance? Wow, that is crazy. I could see going to 500m but 600m AND a speed increase?
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