Yknow I combed through this strange fever dream of a topic and I think its lunacy to want to tether the recoil to the center of the screen. The whole idea of animations is to break the illusion that the gun is attached to the center of your face. This discription of mushy that I hear thrown around doesnt track for me either. KB/M here, I play various other shooters as well. AAA and indie.
The only complaint on this topic that hold weight is that the muzzle return to center when firing is inconsistant in some guns but in the video that revived the topic showed this was between the Avancys LMG and the PP2000 SMG. Thats about as contrasting as you can get in weapon handling and a terrible comparison.
Because the drift is affected by attachments in predictable ways as per the descriptions it may even be intentional balance per weapon design. The visual center drift not being present on controller use seems logical too. It would be more difficult to correct off center with a joystick, compared to mouse. DICE did say they were adjusting controller aim. My girlfriend plays exclusively with a controller and has said the aiming has improved for her a few times as the patches rolled out.
Most importantly, the bullets go where your sight is aiming. All of these people use screen space third party reticles to make these analysis and thats not representative of the in game experience. You cant see a generic crosshair when you ads normally, you use the sights.
As always, the devs are the only people who can say whether the recoil drift is intentional game design and balancing like Insurgency or Squad or every other tactical sim shooter. Or if they intended for a quake, unreal tournament fixed cam. Personally? I assume the former considering Battlefield is an arcade sim on large maps, and not an arena shooter.
DICE plz. Speak up on this. Help us understand the intent here. Is it balance? Is it bug? Somebody ask someone who actually worked on it or something. Is there documentation of this in a patch note?
*boris voice* "Put this topic to bed please."