@XD-DAWG11Ive listen and there is no need to reach some fake agreements .. I am not a politician ..
The reality is your arguments does not hold up to an objective eye . Your conclusion and premise are flaw and not base on Facts .. Rather base in ideology .
I understand that you truely " believe " what you said is true and all . But its a beleifs just like beleiving in some Invisible things you have faith in ...
BF series never ever had the proper tool to have proper team work with randoms .. Since BFBC especially the game as been based on Squads or 4 to 5 only and teamplay within the squad and not including much option at all to help with this ..
Regardless of what one like or dislike . The reality is that the specialist and loadout system is just better in all way compare to traditional classes wich had to many downside that actually hurted the gameplay instead of improoving it .. Also the multiples iteration of the said classes have divided BF players into the Pro BF2 , PRo BFBC , Pro BF3 Pro BFV , and so on wich they all think their " game of choice " or starting game was the " Holy grail " or " gold standard " of the franchise and in none of those case its true ..
Peoples hate on the specialist system even before they played with it .. And once they did all they did was to find reason to justify their hate , rather than using them with an open mind .. I wasnt a big fan of specialist before i played with them .. And i wasnt fan of the classes system either .. I had proofs that system like MAG was much better for large scale combine arms games even with its technical limitation MAG was a masterpiece that actually encouraged teamwork to a degree never seen in a BF game ... Planetside 2 as well but to a lesser degree than MAG when it come to command and squad cohesion .. Regardless of taste or personal opinions these are facts that can be prooven and articulated !
I dont like narative driven discours base on emotions rather than facts and objectivity .. The specialist system and loadout system in BF2042 is objectively good and objectively better and more balanced than BF4 classes system . And it provide more team synergy options more teamplay roles more players roles to furfill and more variety . And its a good middle ground between BF2 style classes and modernize BF game ..
Also BF2042 scale was needed for a BF game and the Conquest 128 players is amasing .. Breaktrough is badly balanced and feel like a steamroll or a impossible line to break depending on maps or points .. But still in all modes ive seen terrible team and very teamplay oriented games just like Any BF before it none of that has changed ... Teamplay is made by players and unless DICE provide us with more TOOLs as i sugested in another thread nothing will change that problems classes or specialist !
https://answers.ea.com/t5/General-Discussion/Command-structure-16-players-lobby-4-squads-of-4-For-128-players/m-p/11137494#M70250Here is what BF need to improove teamplay .. Not the classes system 😉