antisocial players destroying vehicles on spawn
Something needs to be done about the increasing number of antisocial players who, in particular, destroy helicopters on the ground if they can't reach them first. These same people then stand at the point where the vehicle spawns to prevent it from spawning. That really can't be right.
It should go back to how it was in Battlefield 2042, where all vehicles only spawn via the menu. I also think it would be okay if, as compensation, after being shot down, you get a timer that's 5 seconds longer than the helicopter's respawn timer, so that more people who want to fly get a chance. Of course, both the pilot and co-pilot need to get the extended timer, so that two friends, for example, can't just take turns and still get the helicopter twice in a row.
All too often, people who only use the helicopter as a taxi or who can't fly at all take it. They then crash immediately or after a few seconds due to a lack of skill. At least to prevent those who can't fly from taking it, you could have a training mission that has to be completed before the spawn can be unlocked.
But whatever the case, it has to stop people simply destroying the vehicle if they can't get it and/or blocking the spawn. This behavior is simply antisocial, and I don't understand why you apparently weren't or aren't aware of this problem.