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ks6o3n47nax4's avatar
ks6o3n47nax4
Seasoned Newcomer
1 day ago

Anyone else think they should redo the spotting system?

They need to redo the spotting system because there is just to many ways to be spotted in the game. Basically almost every enemy I see has a big red triangle above them, not only that but it makes it hard to be stealthy and tactical if your just going to get beamed from across the map while your hiding in a bush. Stealth is almost none existent and it definitely breaks the immersion.

9 Replies

  • vx_firedragon_xv's avatar
    vx_firedragon_xv
    Seasoned Traveler
    1 day ago

    spotting takes the place of communication. but the spot needs to drop if to one actually has eyes on the target

     

  • ProteinParrot's avatar
    ProteinParrot
    Seasoned Novice
    1 day ago

    Allowing Recons to auto-spot enemies was a baffling decision and I feel as if that horrendous design decision, compounded by the trash netcode and maps, is why BF6 feels more like a CoD game where you spawn and die in a rapid cycle. You simply cannot be stealthy or tactical because you can get auto-spotted on a complete whim, with no notification for yourself, and that means you're FUBAR and now every enemy has a beam on you.

    Like, whoever came up with that decision should probably be blacklisted from ever being a developer in video games. Whoever came up with that decision should consider handing in their notice and instead going into a simpler job like retail work or something: Just far away from video games, really.

  • AlphiB's avatar
    AlphiB
    Seasoned Hotshot
    1 day ago

    The uselessness of muzzle attachments that aren’t silencers or flash hiders is the only thing that bothers me. Manual spotting is a feature and a good one, it allows you to warn your teammates about enemies you see but can’t engage. It also drops quickly after you lose sight, so is hardly overbearing.

    In my experience, the majority of enemies I meet do not have a diamond over their head, far from it. I also often get surprised when rushing towards an enemy that has a diamond on the mini map by one that did not. Clearly the system is not as all encompassing as you describe.

    But more importantly, this is a feature that is meant to be played around. If you’re going to straight up run between two points in the open, you are going to be seen. Being sneaky shouldn’t just be reserved for surprising enemies you’re about to engage, I usually try to avoid obvious lines of sight in all my movements so I don’t get spotted.

    In reverse, I will manually spot everyone I can if I can’t engage them without confidence, and it can be glorious to spot someone, see two-three teammates move in and take them down. It feels like communicating and working as a team, and I think the game would be decidedly poorer without it. 

  • AlphiB's avatar
    AlphiB
    Seasoned Hotshot
    1 day ago

    I don’t think auto spotting is a great mechanic, and certainly I would have wanted to see it restricted to sniper rifles only (so because of the glint there’s SOME risk/reward from ADSing to spot), but honestly I don’t think that’s the root of that particular problem.

    For me the issue is that have taken a single step, making sniping easier, that has had an avalanche of unforeseen effects. The biggest one being that there are many more snipers in any given match. After all, the mechanics are simple with a range finder, you can get a good kdr for little effort, it’s satisfying to one-shot from 100+, what’s not to like?

    Thing is, when in the past you could walk underneath a high position and there may or may not be a sniper up there, now it’s guaranteed that each has a couple of them if not more. And ALL OF THEM are auto spotting. If the mechanic was used by 3-4 enemies, some of whom may not even be looking because they’re playing the obj, it wouldn’t be nearly as annoying. 

  • I like how spotting is currently, so don't want any changes to the system myself in all honesty. 

  • Re-do the whole game.  They have dumbed everything down you show up constantly on the map.

  • d69fd7d9150d78c9's avatar
    d69fd7d9150d78c9
    Rising Scout
    11 hours ago

    game was never ready for release. they pushed it forward to get ahead of gta 6.

    that and you've said, they've tried over simplifying the game with guns that mostly all shoot extremally fast with very little recoil and added in random recoil and eom/dbmm to try and give everyone a chance and keep skill gaps as minimal as possible, which has made this game the worst battlefield in living memory. 

  • admphi's avatar
    admphi
    Seasoned Traveler
    7 hours ago

    People hated the doritos 🔻in BF3 & 4 and some how, it turns out, that system was better at gameplay than the current model. With 2042's "you are spotted" notification never going away, you can bet you tootsie roll you're spotted all the darn time in BF6. Before this ping system, you actually had to spot them manually and only if you unlocked the attachments to auto-spot in BF4 which wasn't instant.

     

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