BF netcode is truly, truly BS
I'm usually very lenient with criticizing the BF6 netcode. First, because I have to play of a lag of 65-70 ms (although to be fair, that's DICE's fault for closing servers in my region after failing to retain enough players). Secondly, because I know it can be difficult to separate normal events from actual issues (say, bloom versus hitreg). And finally, because the high pace of the game makes it even more difficult to break down individual events.
But truly, the netcode has gotten considerably worst. In no particular order:
- Laying in wait aiming at a window, someone appears, looks down and kills me so seemingly instantly I barely have time to get a single shot out.
- Finding players shooting at me before I should have appeared to them (clearly they saw me before I even got to see the angle on MY screen).
- Using a gun and it takes a long while to get anyone down, but when the same gun is used against me, it feels like boom-boom-dead (maybe from their perspective, it took a while, but it feels like crap on my end).
- Getting shot around corners, getting shot behind cover, getting shot a little while after I got prone behind something; and in reverse, shooting people when THEY got around a corner.
- And yes, hitreg. Like shooting at someone at point blank range way before them, their entire body entirely encompassed within the extended cross of my shooting aim, with an SG553R, and they have time to turn around and get me with a VZ61!
And it's not every match, but somehow, it got worst recently: it used to be I would see those issues sometimes, maybe one match out of four. I would leave early, find another match, and things would be more or less ok. Now it feels like it's all the time!
It's incredibly frustrating to play when it feels like everybody else has a few hundreds millisecond on me every single time. My lag is not that bad, this is on you and your netcode.
You're a massive studio - scratch that, four massive studios, on the best-selling game of 2025. Do your job and SORT IT OUT!