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Naw, it incites camping with no regard for team play. If there are no choppers on the map, no dice.
- SUPERMAGNETRON3 days agoSeasoned Newcomer
if this was COD I would agree with you however, BF is supposed to be a more war and strategic realistic game...WE the real BF players are US Veterans and have deployed in REAL WARS.... we climb to buildings and rooftops, vehicles, mountains, hill tops, trees.... it was because the similarities and closest of real war experience like that gave BF a real edge and overtook COD's crown.... I still remember playing COD watching all those amazing buildings and vehicles but couldn't use any of them, AND if someone is on the rooftops you can just blow that building up.....period..... you can't blow up no buildings in COD.....which only COD players will worry about camping.....REAL BF players don't we just blow them up to pieces with C4, RPGs, tanks you name it.
- Anobix2 days agoSeasoned Ace
What? Cmon, I've been playing basically every BF since 1942. Exploiting map geometry to reach platforms that were unintended by developers/map designers doesn't make one a "real BF player".
In REAL WARS, if there is a building with a sniper causing a problem, air/artillery support can be called in and that building is shelled and leveled, that is not the case for every building in BF6 (otherwise it would have been a flat surface during the beta). Exploiting invisible barriers which are unreachable by normal means is not "what makes battlefield battlefield"
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