BR Ranked Mode doesn't fix extreme lobby strength - environment keeps worsening
1- Strong players stacking together: Extremely high-KD cheaters team up with each other. This creates a massive skill gap that absolutely crushes solo queue players and casual squad players. As a result, well-disguised wallhackers (ESP users) thrive. Once you reach Diamond, the most reliable way for legit players to rank up is to become a cheater’s “siamese twin” and ride with them.
2- Because of the above, if you can’t pre-made a good squad, you basically can’t compete. The overall lobby strength spirals upward with no positive feedback for ranking up. Players gradually lose motivation, making it impossible to implement proper tiered matchmaking. The environment keeps deteriorating. On the Singapore servers, right after launch you could queue at 13:00 and find a match quickly. After the June 9 update, it became 16:00. By June 30 it was 21:00. Starting in July, it’s almost impossible to find matches at all.
3- Points 1 and 2 show that the current difficulty level has reached the point where even skilled legit players can barely rank up without joining a strong squad or getting carried by a cheater. For example, after I hit Diamond, random queuing became extremely difficult. If even one teammate in the squad can’t pull off consistent 1-for-1 trades in fights, the round is basically unplayable. If DICE continues to force matches by simply filling lobbies with whoever is available, these servers will turn into ghost towns even faster.
My suggestions:
1- Change ranked matchmaking to a total score cap system instead of just matching by player count.
For example:
TOP tier = 10 points
Master = 8 points
Diamond = 6 points
Platinum = 5 points
Gold = 4 points
Silver = 3 points
Bronze = 2 points
Rookie = 1 point
Start the match once the lobby reaches a total of 200 points. If there aren’t enough real players to reach 100, fill the rest with bots.
2- Entry RP should be calculated based on the entire squad rather than individual players. When strong players stack together, they must consume significantly more entry RP and face a higher penalty for failure. Conversely, when high-tier and low-tier players team up, the entry RP cost will be reduced. This can indirectly encourage high-rank players to group with lower-rank players.
3- Lower tiers should not be matched against much higher tiers.
This would effectively limit the overall lobby strength and prevent the environment from becoming completely degenerate.
Please take the current situation seriously.