Forum Discussion

BiliTV-Caveman's avatar
1 month ago

CAN YOU PLEASE LISTEN TO US.....

As a pre-order player, I’m really disappointed. There are countless bugs, and even some of the issues that existed back in the lab made it into the update completely unchanged. You fix one bug and introduce several more. What do you expect players to do? Examples include weapon models disappearing, a blinding sun, unclear vertical audio or positioning, missing hand models, uneven terrain that blocks movement, and downed squad members’ revive icons not appearing.

You didn’t learn anything from the excellent map design of 2042. The game balance is terrible. Is DICE’s idea of balancing just “cut something when it hurts”? When the attackers have a low win rate, you simply add more tanks instead of improving map design or adding cover. And in most cases, the real issue is half the team sitting at the back with sniper rifles. The focus should be on encouraging players to play the objective.

Weapon balance is a disaster. The TR-7 has 3 BTK at 20 meters. The SCW-10 fires at 820 RPM and also has 3 BTK. How are other guns supposed to compete? Most fights happen at close range, and even if other guns shoot first, they still lose to these two. I can’t imagine matches where over half the lobby isn’t using them, especially the SCW-10, which has almost no recoil or spread and even outperforms assault rifles and carbines at mid-range. Meanwhile, other SMGs are so stable that they become mid-range weapons, and ARs and carbines end up used for close-range combat. Does that not seem backwards?

Also, only medics have smoke grenades. DICE, do you really expect players to cooperate? That’s far too optimistic when most players don’t look at the map, don’t communicate, and play selfishly. How can you expect teamwork? Many matches have zero medics or engineers. They refuse to revive or repair tanks, yet expect tanks to push forward. It’s extremely disappointing. I strongly suggest giving everyone access to smoke grenades.

Finally, tanks rely far too heavily on engineers and lack the ability to fight independently, which means the number of engineers completely determines the pace of the entire lineup. Tanks need buffs. You could tone down their firepower slightly, but they should at least be able to operate on their own.

8 Replies

  • I think the TTk is very bad in normal mode. Way to fast .  In Red sec its about right.

  • yeah..agree..i often been killed first,whenever i see me other players.Im not sure,but weapon balanced is not good.I die so quicly for avarage 1;20 sec,2 I even cant react.And you fail EA Team devs,lisent low intellected peoples for Portals  do not we farm xp .And you are right peoples are **bleep** and that why  a lot peoples play only with Ai's!! And in Portal is possible to increase HP,these 100 HP is silly and we die so quicly! .If you really rate yourself so good peoples and high intellected,( for now you only decieve himselfs for that),brick back in Portal we play vs AI''s and in Potal tanks are hard to be destroyed!! That i want too! And work on bigger size maps,similar vers. of Commander Mode like BF3 to we control AI's strategys,his path's! Exist a lot peoples are disapponted and pay to you and you know ,we devided our money from our jobs so hard,you like ''spit'' to us!! And then no cheaters if we play only with AI'. You want fight vs them and you ''what you doing?!'' ..flip side !! That why use your brains smart and in next season do what i did said!! And try out do not scam us!! BiliTV  man,you see what they do right?! :) almost only bull**bleep**s. And read again forum topics!! A   lot peoples are tired from a lot gameing studios do not lisen us! I can admin only part of all wishes,suggestions! 

  • BiliTV-Caveman's avatar
    BiliTV-Caveman
    1 month ago

    Battlefield 2042 already has pure AI modes for casual players, yet with the current TTK and match environment, even “casual” play feels punishing. Before launch, Portal was advertised as a major pillar of the game. Now it’s practically dead. Part of that is because Portal kills don’t progress career stats, and another big part is that people used it to farm weapon attachments — which is a systems design problem, not a player problem. Attachment progression is poorly designed. Unlocking core attachments takes too long, and essential items like extended magazines are locked far too late. Playing without attachments feels bad, which creates a vicious cycle: weaker loadouts lead to worse performance, which slows progression even more. Now Portal can’t be used to progress weapons, the core game balance is still rough, and new or average players are left with no reasonable way to catch up. That’s not a healthy ecosystem. For reference, fully unlocking a weapon in 2042 requires around 360 kills including AI. That number alone shows how grind-heavy the system is, especially under the current balance.

  • PanzrGrenadier_'s avatar
    PanzrGrenadier_
    Rising Rookie
    1 month ago

    Agreed on all points. Especially in regards to weapon unlocks. Suppressors are a huge part of my gameplay as they keep my signature off the minimap. If I want to use a new gun, I’m constantly getting killed until I’m FAR into the level 20’s because I cant play the way I usually do with a suppressed weapon.

     

    i also have a HUGE issue with all the cartoonish, CoD like camo patterns and skins. I miss the days of the gritty, realistic and down to earth equipment, colors, and camouflage for weapons and uniforms. Not to mention the RIDICULOUS masks and skulls on everything, it’s silly and looks childish. I also have to say, maybe unpopular, I’m really upset that I can’t at least have the option of changing the gender of my operator, I unlocked the 2042 battlepass skins for BF6 and having to hear women’s voices shriek and scream for a medic is really disappointing, same with the standard NATO engineer, I would love to have those skins and camos, but as a male.

  • BiliTV-Necrooo's avatar
    BiliTV-Necrooo
    Seasoned Newcomer
    1 month ago

    Agreed , Maybe We should go back to BF 2042 Instead , BF6 is so frustrating to play , I dont enjoy it in a bit.

  • xCowboyUpx's avatar
    xCowboyUpx
    Seasoned Rookie
    1 month ago

    This is laughable, TTK in normal mode is already too long, gotta put a whole mag in someone, red sack its like shooting someone for a solid 5 seconds to down them.

  • xCowboyUpx's avatar
    xCowboyUpx
    Seasoned Rookie
    1 month ago

    Bro just shelve the game like many of us have. What do you expect when a game tries to be another game? This game clearly wants to be COD and appeal to COD players it isnt BF. This game along with 2042 is showing where they are going with this franchise, right down a rabbit hole, they are losing their core players because they tried to be something they arent. COD players are gonna go back to COD eventually and BF is going to have no one. Im all for it though, EA/Dice deserves whats coming, The game is nothing short of a dumpster fire that shouldnt of been released in this form, just another unoptimized, bug infested , low quality game if you wanna call it that. As long as the store works and they can make money selling shortcuts and bland ugly skins, thats all they care about, no rush on fixing things. EA isnt in the game, Theyre in your wallet.

  • You’re absolutely right. This game is basically no different from a scam. They shipped a half-finished product and decided to make money first, then finish the game later. When I heard it took six months to make one Battlefield 6 map, I honestly laughed. Six months for that? Piece of () !

Featured Places

Node avatar for Battlefield 6 General Discussion

Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.Latest Activity: 29 minutes ago
9,059 Posts