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Macfun_CZ's avatar
Macfun_CZ
Seasoned Adventurer
16 hours ago

DICE still hasn't understood what the biggest problem with BF6 is.

DICE still hasn't understood what the biggest problem with BF6 is.

The new map is well-done, but it won't keep PC players engaged. In one or two weeks, player numbers will drop again, perhaps to another all-time low. Veteran PC players won't return to the game until BF6 feels like a classic Battlefield. This means that players may return only when BF6 features longer TTK/TTD, similar to what was seen in BF4, BF1, and BFV. Also, not until PC players can choose whether they want to play against console players who have an extreme advantage.

I think the developers only realized this (TTK/TTD) at the very end of BF2042’s lifecycle. I sincerely hope that the developers will set aside their pride, acknowledge their mistake in this regard, and set the TTK/TTD to the usual levels for the Battlefield series.

5 Replies

  • walas85's avatar
    walas85
    Rising Veteran
    13 hours ago

    They know exactly what the problem is, but they've already made their money, so they don't intend to waste time and, more importantly, money on further improvements—and why, you ask? Because they'd rather just scrap this title and start working on another one, where they can make more money, and the adventure can start all over again.

    Many of us made the mistake of trusting them that this time (when the game was released in Beta) we were dealing with a real Battlefield that still required improvements that could be fixed over time, but everything was going well – only to discover that it was all a setup. Leaving us with even more limited content, more bugs, and a lack of support from the developers (who have clearly abandoned the title).

    Now they're probably waiting for the moment when the audience drops to such a level that they can confidently say they'll discontinue support due to low interest in the title. In other words, they're blaming it all on the players.

    This isn't the first title they'll do this to, and it likely won't be the last.

    One thing is certain: players won't trust them anymore, which will impact sales of their future games.

    How is it possible that in the past one studio was able to create such masterpieces as Battlefield 3 and 4, and today four studios are unable to create one game well? It's a disgrace.

  • Macfun_CZ's avatar
    Macfun_CZ
    Seasoned Adventurer
    8 hours ago

    Thanks for the feedback.

    I agree that this could be one possible scenario for how things might unfold.

    Why were BF3, BF4, BF1, and BF5 such great games? Because they were made by a completely different team. The original creators simply knew what they were doing better, thought differently, and were less “woke.” The original team is still making great games (Arc Riders) that look amazing and are technically top-notch.

    I would very much like to see the upcoming game Wardogs succeed. Finally, there would be a competitive title to rival the Battlefield series. If WD is even just a little bit better in terms of gameplay, I won’t hesitate to abandon the Battlefield series after 15 years, just as DICE abandoned the series’ fans in favor of CoD players and the like.

  • FireyPants's avatar
    FireyPants
    Rising Traveler
    7 hours ago

    What does being "woke" have to do with ttk? If you spend 5 minutes reading comments on this forum you'll see people complaining about a great big raft of things, from lack of a server browser (which wasn't in 2042, never mentioned in 6 and never promised, but people purchased it anyway, and then complained afterwards), lack of big maps, lack of night maps, lack of water based maps, ttk/ttd, UI issues, crashes and so on. There's no single thing wrong with the title that will magically make everyone stay, there's personal gripes that make people leave. And that goes for every game out there - different people want different things.

  • Macfun_CZ's avatar
    Macfun_CZ
    Seasoned Adventurer
    5 hours ago

    I get that there are as many different opinions on what to change in BF6 as there are players.
    However, I play with several different groups of players I’m connected with on Discord. Everyone has a different opinion, but we all agree on one thing: specifically, that BF6 is more frustrating than fun when it comes to TTK/TTD.

    When I wrote about the new woke team, that obviously didn’t directly relate to TTK/TTD. It wasn’t even mentioned in my main post, but the mention was in response to a comment.

  • Twordy's avatar
    Twordy
    Seasoned Ace
    3 hours ago

    What personal gripes, mate? Have you ever played BF2 from 2005? BF6 has a limited variety of maps. No naval map with the aircraft carrier on day 1... give me a break. The gameplay mechanics are shallow as hell, and TTK/TTD is basically a fast laser beam again.

    KORD is even more ridiculous than in BF3 or 4, beaming at long distances, no problem with a 20 damage model. Conquest is boring as hell without some tactical depth, no bigger maps, and no assets on the objectives. Voice comms are useless because you will not find a Commander or a Squad Leader with any abilities. BF6 is the most dull&boring BF game I have ever played by far. No mistakes made so far LOL. I only play this game because my mates anticipated something similar to BF2/3/4.

    Battle Royale... I mean, who loves to play in Solos against tanks? Whoever decided to implement tanks/IFVs in solos, do you even play this game daily? Do you understand that none of the BRs have tanks in the gameplay loop? Do you understand how Conquest game mode works compared to Battle Royale, with the impending circle of fire... and totally campy playstyle that involves all possible angles? All players decide not to fire at the tank because SOLOs ARE CAMPY. However, whoever shoots an RPG not only has to deal with a tank but also with other sneaky players.

    Sorry lads, this ain`t a good BF Conquest-wise, not even a decent BR. 

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