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8146deb4f1b5a4bf's avatar
23 hours ago

EA Must Fix PS5 vs PC Crossplay: Unfair AdvantagesDestroy the Casual Experience

Crossplay should make it easier to play with friends, but as a PS5 player, too many matches against PC players feel uneven. For casual players who just want to enjoy a few games after work, that frustration takes the fun out of playing.

 

I can accept losing to someone with better aim, positioning, or teamwork. What frustrates me is feeling that hardware and input differences give opponents an advantage before skill even comes into the picture.

 

A capable gaming PC can offer higher frame rates, lower system latency, and more graphics customization. Mouse aiming can also offer advantages in quick turns and precise movements compared with a controller's thumbsticks. Not every PC player has a high-end setup, and controllers have strengths, including aim assist where available. But those differences should not be dismissed as automatically balanced.

 

Sometimes the experience feels almost like competing against someone who has an unfair advantage, even when they are playing legitimately. Owning a PC is not cheating. My issue is with how the game handles competition between platforms and inputs.

 

Telling console players to "get better" or buy a PC does not solve the problem. We bought the game on PS5 and should have an enjoyable competitive experience on that platform.

 

Here is what EA and its development teams should address:

 

1. Console-only crossplay.

Give PlayStation and Xbox players a clear option to play together without PC players. Keep full crossplay available for friends who want to play across all platforms.

 

2. Matchmaking based on input.

Prioritize controller-versus-controller and mouse-versus-mouse matches. Explain how mixed-input parties are matched. Input matching would not eliminate hardware differences, but it could address part of the problem.

 

3. Practical options for opting out.

Choosing a more even playing environment should not leave players struggling to find a match. Make these options visible and explain any effects on queue times.

 

4. Balance based on evidence.

Examine match results across platforms, input methods, and skill levels. Do not assume aim assist offsets every possible advantage or that every player's experience is the same.

 

5. Better console performance.

Prioritize stable frame rates, responsive controls, and clear visibility during demanding fights.

 

6. Strong action against actual cheating.

Cheating and hardware differences are separate concerns. Address both without using one to dismiss the other.

 

I am not asking for easy wins. I want to feel that my decisions and skill give me a reasonable chance, without feeling pressured to buy different hardware just to enjoy the game.

 

When matches consistently feel uneven, casual players stop playing. That hurts the community and the game's long-term appeal.

 

Are other console players having the same experience? Would console-only crossplay and input-based matchmaking make the game more enjoyable for you?

6 Replies

  • PC Player here. Trust me, I feel the same way, when I die to somebody who is horrible but they have access to an aim assist lock on that makes them 10x better than they actually are. Its actually insane that we even have any aim assist for any platforms period. Aim assist and snapping should be a vs bots/single player feature and completely disabled in form of pvp

    I wish this game had kill cams just so I could  see people snapping to me when it is very obvious most of the time.

    I also have a 2.10 k/d for reference with strictly close quarters load outs I run. And closer to a 4 k/d in COD multi.

    The matchmaking is also horrendous. Every lobby im in there are very few PC players and mostly console people and with that being said, most of them arent even in USA where I am based. I am getting matched with 90 ping lobbies with people speaking all sorts of different languages with open mics blasting that need to be insta muted. Nearly all of these people have 0.30 k/d and dont play objectives and just want to go afk with a sniper rifle, which is another plague on this  game. EVERY person is now running the Interdictor and gets an insta kill anywhere in the torso from anywhere in the map.

  • Not sure what the complaint is.  Matches I play the players with the "controller" symbol next to their name quite often wind up in the top 5 if not the #1 slot. So obviously console players can do just fine. Unless...of course...they're running Cronus devices or other DMA cheats that put them in the top slots with stupid KDR and infallible aim...  Nah.  Nobody cheats in FPS gaming. 

  • My experiences are kind of the opposite, with my feelings being that consoles have a clear, distinct and measurable advantage.
    But at the end of the day, we both want the same thing.  Crossplay off, input based matchmaking.

    I've just given up on really playing BF6 because of the disparity in treatment between console and PC.  Half or more of my gunfights I lose for the sole reason being that the other person is on a console, and I am on a PC.  Consoles feel immune to damage, feel like they never even shoot before I somehow eat 30 bullets in a pictosecond, they can see me through walls AND shoot me through walls...

    Just tiring.  99% of my deaths to PC I can be angry, but there isn't some "how in the heck" moment for most of them.  It's pretty easy to tell, oh he got behind me, oh I just missed every shot, oh I was completely out of cover, so on and so forth.  When it's a console, I shoot them, reticle directly in their chest, the expanding reticle that shows bloom still well centered on their chest, firing away... then I die before they ever shoot, and I've dealt MAYBE 1 bullet worth of damage, if I'm lucky.

    I am of course NOT counting every VPN using TOS breaking CN player ruining this game in this.

  • 8146deb4f1b5a4bf's avatar
    8146deb4f1b5a4bf
    Newcomer
    8 hours ago

    You’re missing my point. I never said console players can’t win or finish at the top. A good player can overcome a disadvantage; that doesn’t prove the playing field is equal. Seeing controller players in your top five doesn’t settle whether crossplay is balanced for the average console player.

    My concern is how differences in hardware performance and input affect the everyday experience, especially for casual players. Bringing up Cronus or other cheats is a separate issue. Cheating should be addressed on every platform, but you don’t need to be cheating to have a competitive advantage.

    I’m asking EA for better matchmaking options, including console-only crossplay and input-based matchmaking. “Some console players do fine” doesn’t address that concern.

  • 8146deb4f1b5a4bf's avatar
    8146deb4f1b5a4bf
    Newcomer
    8 hours ago

    We agree on the solution: give players proper control over crossplay and input-based matchmaking. If the experience is frustrating enough that you’ve stopped playing, that’s exactly the kind of problem I want EA to address.

    But saying you lose fights solely because someone is on console is a conclusion your experience alone doesn’t establish. Feeling like someone takes no damage or kills you before you see them fire doesn’t demonstrate a console advantage. I experience that same frustration on PS5 against PC players, and neither of us can establish the cause just by checking the opponent’s platform.

    My concern is whether differences in hardware and input create a fair experience for the average player. We can disagree about which side benefits while still supporting the same change: let people choose to play against comparable setups. I want enjoyable, fair matches, and it sounds like you do too.

  • Do not understand why PS5 and Xbox player base is not combined. It was in BF2042, so EA cannot say it isn't possible.

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