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Tarcan911's avatar
Tarcan911
Rising Hotshot
5 days ago

Excessive Speed, Unrealistic Mechanics, and Loss of Tactical Arcade Identity

For the past three months, thousands of players in the Battlefield community have been expressing the same concern — the game is far too fast-paced.

Despite countless requests to address the unrealistic “Spiderman-like” sliding and jumping mechanics, absolutely no changes have been made.

 

At its core, Battlefield has always represented tactical arcade gameplay, a realistic combat atmosphere, and large-scale, strategic maps.

However, Battlefield 6 has completely drifted away from these defining principles.

The game no longer rewards tactical thinking, coordinated teamwork, or strategic progression — instead, it has devolved into a chaotic experience focused purely on reflex and randomness.

 

It’s becoming clear that the development team continues to ignore the community’s feedback, prioritizing unnecessary cosmetics and flashy skins that actively damage the game’s identity.

If real progress is to be made, that effort should be directed toward slowing down the overall game pace and expanding map design to restore depth and balance.

 

The biggest issue with Battlefield 6 is that it has lost its tactical arcade essence.

Rather than feeling like a true Battlefield experience, it now feels overly fast, unbalanced, and disconnected from what once made this franchise special.

If this direction continues, further player loss is inevitable.

 

As long-time fans who genuinely care about the series, we ask that you bring Battlefield back to its roots — tactical arcade gameplay, teamwork, and immersive warfare.

5 Replies

  • dude, I agree with you, the maps are really small, it's only logical when someone tries to do a PSR challenge, you just don't have room on those maps to snip when you're sniping at 100 meters, and what personally turns me off is shooting while jumping in the air, shooting is just stupid

  • iLuckyBrad's avatar
    iLuckyBrad
    Seasoned Traveler
    5 days ago

    You’re right. The game is letting down the fans who loved Battlefield for its large-scale maps, teamwork, destruction, and sense of real warfare. On top of that, the class system is a mess and guns feel inconsistent every match because of all the class-based nerfs and bullet bugs. It’s hard to play tactically when weapons don’t behave consistently. We need proper class separation again, especially since the medic class was basically merged into the support ammo role and all gun nerfs removed so weapons perform the same across every class without that constant bullet deviation changing all the time. The sliding mechanic shouldn’t even be a thing, it just looks ridiculous and makes them look stupid when they die doing it.  It would never work in reality without affecting the person doing it. The game is just starting to feel really flat now that the hype is fading and all the bugs are still here.

  • Tarcan911's avatar
    Tarcan911
    Rising Hotshot
    5 days ago

    They don't listen us BF players. They will keep ruin this game and If Battlefield 6's players fall below 100,000, we will see their regrets.

  • Tarcan911's avatar
    Tarcan911
    Rising Hotshot
    5 days ago

    Battlefield 6 is losing players every day now. Three of my eight friends have deleted the game. They said they'll reinstall it whenever they slow down the game, make the maps bigger, and remove the sliding mechanic.

  • I carried a m249 and a M240B in years of service.I'd like to see someone do a head over heels combat roll with those weapon systems. A buddy of mine could shoulder fire a 240 but I dont think he could combat roll with it.

    Plus a combat roll is not head over heels. You do a sideways roll not forward.

    Your belt will make that sound every gunner hates to hear. When that belt of rounds come flying out of your ammo pouch..or as we called them...nut sacks...lol..it sounds like rubbing your hand over a huge comb..lol

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