Yengore
1 day agoRising Traveler
Frag grenades
I've just watched a video about grenades and found out you made throw grenades a quick time event. Which grenade did you base them off that they have different timer lengths depending on how you throw them or if they hit a wall? It's no wonder it feels like some grenades you can avoid and others are like impact grenades. Can we please get some consistency so if a grenade lands by us we can accept our death or move.