Frustration with lack of fixes
To start with something that has been a recurring issue SINCE LAUNCH. How is hit detection still this bad. 2 to 3 times the required bullets to kill, still die, they are at 50 plus health. This is not on my end as my internet is good. This was ok before mid season 2 update, now its pretty bad again. Some of the weapons still suffer from horrendous bloom, have you even tested them?
How are challenges still this bad. Working on kill/assist aircraft for engineer. I got kills and assists, 3 in one match as well, NONE OF IT TRACKED. On top of this, the helicopters replenish their flares in seconds as soon as they use them, making this harder than it has to be. Terrible design/play choice here. Its mainly the class challenges that suffer from this, again SINCE LAUNCH.
Snipers need to take more flinch/suppresion from incoming fire, trying to counter them with anything but a sniper/rpg is pointless. Why is suppression even in the game then.
Footsteps only come in when enemy in close proximity, not sure if bug, but this is a joke. Full sprint not heard until 10m is not good. This is not as often, but still an issue at times.
This is extremely frustrating as they have been issues for a long time and not addressed. Starting to wonder why I keep trying. Great timing with the hit detection for your free to play weekend as well. Might need to stop testing on lan or something.