Gun Realism
I wanna start off by saying I know it's a video game and all that. But if this game is shooting for realism then there is quite a few issues. Muzzle velocity for one. The M277 has a MV of 780 M/S which is equivalent to 2340 F/S. The speed of the real life bullet is around 3400 F/S.... every single gun has this issue where the MV is extremely off.
Now the Damage...using rbe M277 again for reference. The TTK I don't necessarily mind to a degree but there has been some instances where I have to shoot a guy 5-10 times just to get a kill. The fact that this bullet is compared to a 5.56 and does 25 damage is insane to me. The difference is astounding when you compare them IRL. Without going into a ballistics description the M277 should atleast have the same damage output as the M417A2 if you want to put it in a similar range of 7.62x51 aka .308. But yet the 6.8 still beats the .308 in speed and overall damage and penetration.
Overall opinion is that I just don't think the guns get enough presentation or justice when it comes to their performance. Now the precision aspect...I honestly do not know who designed that aspect of the weapons but they really need to get their head examined and shoot some guns IRL. Bullets do not just go all over the place in different directions as they come out of the barrel. Now if an individual wants them too then sure they can swing their arms around and go crazy while shooting. But generally if a gun is pointed at something....it will be fired and the bullet will go at that something in a straight line. Not all around the target.
Do they need to be laser beams? No. But atleast tone it down so guns can act like they aren't pipe guns from fallout.