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This is battlefield, not fortnite. Most of the things you are complaining about are what battlefield players want.
We want rich battlefields that look realistic.
We don't want superfast sprinting, and many old timer BF players really don't like the unrealistic sliding already in the game; we do want grounded movement similar to how a soldier wearing 80 lbs of gear would move.
Helicopters and jets are fine for many, I personally don't fly, because the controls are hard and I don't feel like mastering them, but there are many who fly well with them. This seems like a skill issue to me. I'd say helicopters could use a mobility buff though, they are not agile enough, which makes them easy pickings for good rocket launcher users.
I hear footsteps fine, as long as there is not a loud din of battle going on; why do you think footsteps should override the sound of explosions and loud gunfire?
I agree tank/ground vehicle audio could probably use a tweak in some cases; there are times it is fairly quiet around me and a tank somehow quietly sneaks onto the point. Other times, I can hear tanks perfectly fine, even when battle is loud. So this may be more of an audio bug.
I agree headshot multiplier is too low for most guns...SVK doesn't need a headshot multiplier increase though; it already is a near OHK with hollow points (99 damage), this would put it into semi-auto sniper category instead of DMR if it were any stronger.
TTK is fine in the game; we don't want bullet sponges in battlefield. Matter of fact, many of us prefer hardcore mode, where it is even faster (60% health).
You already have Fortnite, other players have CoD. Stop trying to turn battlefield into a game it isn't.
Osc_Binary wrote:TTK is fine in the game; we don't want bullet sponges in battlefield. Matter of fact, many of us prefer hardcore mode, where it is even faster (60% health).
I think TTK needs to be tweaked just a bit, IMHO. It just feels lightning quick most of the time for me. But I'm also aware it could be way more of a netcode thing.
Stupid question, how does one access the hardcore mode?? I've been trying to find it
- Osc_Binary17 hours agoSeasoned Rookie
It takes 4-6 rounds in optimal range for all automatic weapons (no headshots); I think that is a good place personally. I do think the netcode/latency gives weird TTK/TTD, but the balance of the weapons is good, in my opinion. I do think they should do what they can to tighten up the experience though.
Hardcore is only in Portal right now, and has its own series of issues people are asking to have fixed; so I don't play HC right now because:
- Finding a populated server in Portal can be impossible sometimes with all the empty servers filling the list.
- Hardcore mutator in portal makes some weird things happen, like no sights on vehicle weapons (which is obviously a problem because we can't really ADS vehicle weapons and mounted weapons.
I'm hoping we get official hardcore servers/play lists, but I'm not holding my breath. DICE doesn't seem to be caring about BF players too much. We ask for official servers and server browser, they ignore us. We ask for official hardcore, they ignore us. We ask for larger maps, they mostly ignore us. Lol I like the game for what it is, but think it could be so much better if they listened to the veteran BF players a bit more.
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