The mental gymnastics on display is insane.
If you can't back up your arguments, you resort to insults, got it.
Calling it “moving the goalposts” is semantics.
Is it that hard to admit your were wrong? You're still trying to find ways to pretend like you didn't say what you actually said.
Likewise, debating tac sprint or hop momentum is missing the forest for the trees.
A debate usually requires the other person to come up with arguments as well. All I've read so far is you complaining about how it feels. When I give concrete examples of differences in the movement system, you downplay them as unimportant without any examples to refute what I've said.
the macro experience
You do understand that sounds terribly vague.
the only difference is they were isolated novelties, not the beta’s main showcase.
The Battlefield 3 Open Beta included Operation Metro. Is that an isolated novelty too? Grand Bazaar was a fan favorite too, despite being very similar to maps like Siege of Cairo, where large portions of the map were infantry only and only the outskirts were for vehicles. Pearl Market in Battlefield 4 was quite similar in that regard as well. People played Noshahr Canals on TDM way more than they did in Conquest. Argonne Forest in Battlefield 1 clearly was an infantry map as well.
Operation Locker didn’t define BF4
Nor do the maps in the beta represent Battlefield 6, given that pretty much all of the known maps that weren't in the beta are larger than the maps in the beta.
I'm getting a bit tired of giving multiple concrete examples, while you choose to downplay every single one of them, without you providing any evidence to suggest the contrary. So, this will be my last response to you.