Maps and combat feels more like an arena shooter
Where 2042 failed with cover in BF6 they massively overcompensated but in the wrong way, you approach a base the cover that is there is small leaving you still exposed from everywhere else.
Most building design is also very very open, many windows, nog big walls, multiple levels and combined with the visibility. Even interior buildings have too much clutter it’s kinda overwhelming.
It kinda destroys the cool firefights you can have in a Battlefield game, the chances the second you engage that someone outside your vision or pops up in one of the dozen windows is really high. You engage in one fight but get instantly shot in the back or side.
It’s also less fun in ground vehicles, getting a clear shot on anything is a pain, while engi’s can hide everywhere.
It sorta feels like BC2 but with weapons way more accurate, powerful and easy to shoot with and much lower TTK, it kinda just doesn’t work well together.
It all adds up to maps that feel more like an arena than an actual Battlefield map.